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authorRangi <35663410+Rangi42@users.noreply.github.com>2020-06-27 15:32:24 -0400
committerGitHub <noreply@github.com>2020-06-27 15:32:24 -0400
commit4b853ad676e061a6c4b0fcc030855a2705776864 (patch)
treea6d6f2976827862f4a5f402e92c8479ccf7fb349 /audio.asm
parentMerge pull request #250 from Rangi42/master (diff)
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Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
Diffstat (limited to 'audio.asm')
-rw-r--r--audio.asm30
1 files changed, 15 insertions, 15 deletions
diff --git a/audio.asm b/audio.asm
index 70d81649..9675c98a 100644
--- a/audio.asm
+++ b/audio.asm
@@ -1,27 +1,27 @@
INCLUDE "constants.asm"
-SECTION "Sound Effect Headers 1", ROMX ; BANK $02
+SECTION "Sound Effect Headers 1", ROMX
INCLUDE "audio/headers/sfxheaders1.asm"
-SECTION "Sound Effect Headers 2", ROMX ; BANK $08
+SECTION "Sound Effect Headers 2", ROMX
INCLUDE "audio/headers/sfxheaders2.asm"
-SECTION "Sound Effect Headers 3", ROMX ; BANK $1f
+SECTION "Sound Effect Headers 3", ROMX
INCLUDE "audio/headers/sfxheaders3.asm"
-SECTION "Music Headers 1", ROMX ; BANK $02
+SECTION "Music Headers 1", ROMX
INCLUDE "audio/headers/musicheaders1.asm"
-SECTION "Music Headers 2", ROMX ; BANK $08
+SECTION "Music Headers 2", ROMX
INCLUDE "audio/headers/musicheaders2.asm"
-SECTION "Music Headers 3", ROMX ; BANK $1f
+SECTION "Music Headers 3", ROMX
INCLUDE "audio/headers/musicheaders3.asm"
-SECTION "Sound Effects 1", ROMX ; BANK $02
+SECTION "Sound Effects 1", ROMX
INCLUDE "audio/sfx/noise_instrument01_1.asm"
INCLUDE "audio/sfx/noise_instrument02_1.asm"
@@ -120,7 +120,7 @@ INCLUDE "audio/sfx/cry21_1.asm"
INCLUDE "audio/sfx/cry22_1.asm"
-SECTION "Sound Effects 2", ROMX ; BANK $08
+SECTION "Sound Effects 2", ROMX
INCLUDE "audio/sfx/noise_instrument01_2.asm"
INCLUDE "audio/sfx/noise_instrument02_2.asm"
@@ -245,7 +245,7 @@ INCLUDE "audio/sfx/cry21_2.asm"
INCLUDE "audio/sfx/cry22_2.asm"
-SECTION "Sound Effects 3", ROMX ; BANK $1f
+SECTION "Sound Effects 3", ROMX
INCLUDE "audio/sfx/noise_instrument01_3.asm"
INCLUDE "audio/sfx/noise_instrument02_3.asm"
@@ -353,7 +353,7 @@ INCLUDE "audio/sfx/cry22_3.asm"
-SECTION "Audio Engine 1", ROMX ; BANK $02
+SECTION "Audio Engine 1", ROMX
PlayBattleMusic::
xor a
@@ -446,7 +446,7 @@ Music_Cities1AlternateTempo::
jp Audio1_OverwriteChannelPointer
-SECTION "Audio Engine 2", ROMX ; BANK $08
+SECTION "Audio Engine 2", ROMX
Music_DoLowHealthAlarm::
ld a, [wLowHealthAlarm]
@@ -550,7 +550,7 @@ Audio2_OverwriteChannelPointer:
ret
-SECTION "Audio Engine 3", ROMX ; BANK $1f
+SECTION "Audio Engine 3", ROMX
PlayPokedexRatingSfx::
ld a, [$ffdc]
@@ -594,7 +594,7 @@ INCLUDE "audio/engine_3.asm"
-SECTION "Music 1", ROMX ; BANK $02
+SECTION "Music 1", ROMX
INCLUDE "audio/music/pkmnhealed.asm"
INCLUDE "audio/music/routes1.asm"
@@ -623,7 +623,7 @@ INCLUDE "audio/music/gym.asm"
INCLUDE "audio/music/pokecenter.asm"
-SECTION "Music 2", ROMX ; BANK $08
+SECTION "Music 2", ROMX
INCLUDE "audio/sfx/pokeflute_ch5_ch6.asm"
INCLUDE "audio/sfx/unused2_2.asm"
@@ -639,7 +639,7 @@ INCLUDE "audio/music/defeatedwildmon.asm"
INCLUDE "audio/music/defeatedgymleader.asm"
-SECTION "Music 3", ROMX ; BANK $1f
+SECTION "Music 3", ROMX
INCLUDE "audio/music/bikeriding.asm"
INCLUDE "audio/music/dungeon1.asm"