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| author | Rangi <35663410+Rangi42@users.noreply.github.com> | 2020-06-27 15:32:24 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-06-27 15:32:24 -0400 |
| commit | 4b853ad676e061a6c4b0fcc030855a2705776864 (patch) | |
| tree | a6d6f2976827862f4a5f402e92c8479ccf7fb349 /audio.asm | |
| parent | Merge pull request #250 from Rangi42/master (diff) | |
| download | pokeyellow-4b853ad676e061a6c4b0fcc030855a2705776864.tar.gz pokeyellow-4b853ad676e061a6c4b0fcc030855a2705776864.tar.xz pokeyellow-4b853ad676e061a6c4b0fcc030855a2705776864.zip | |
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
Diffstat (limited to 'audio.asm')
| -rw-r--r-- | audio.asm | 30 |
1 files changed, 15 insertions, 15 deletions
@@ -1,27 +1,27 @@ INCLUDE "constants.asm" -SECTION "Sound Effect Headers 1", ROMX ; BANK $02 +SECTION "Sound Effect Headers 1", ROMX INCLUDE "audio/headers/sfxheaders1.asm" -SECTION "Sound Effect Headers 2", ROMX ; BANK $08 +SECTION "Sound Effect Headers 2", ROMX INCLUDE "audio/headers/sfxheaders2.asm" -SECTION "Sound Effect Headers 3", ROMX ; BANK $1f +SECTION "Sound Effect Headers 3", ROMX INCLUDE "audio/headers/sfxheaders3.asm" -SECTION "Music Headers 1", ROMX ; BANK $02 +SECTION "Music Headers 1", ROMX INCLUDE "audio/headers/musicheaders1.asm" -SECTION "Music Headers 2", ROMX ; BANK $08 +SECTION "Music Headers 2", ROMX INCLUDE "audio/headers/musicheaders2.asm" -SECTION "Music Headers 3", ROMX ; BANK $1f +SECTION "Music Headers 3", ROMX INCLUDE "audio/headers/musicheaders3.asm" -SECTION "Sound Effects 1", ROMX ; BANK $02 +SECTION "Sound Effects 1", ROMX INCLUDE "audio/sfx/noise_instrument01_1.asm" INCLUDE "audio/sfx/noise_instrument02_1.asm" @@ -120,7 +120,7 @@ INCLUDE "audio/sfx/cry21_1.asm" INCLUDE "audio/sfx/cry22_1.asm" -SECTION "Sound Effects 2", ROMX ; BANK $08 +SECTION "Sound Effects 2", ROMX INCLUDE "audio/sfx/noise_instrument01_2.asm" INCLUDE "audio/sfx/noise_instrument02_2.asm" @@ -245,7 +245,7 @@ INCLUDE "audio/sfx/cry21_2.asm" INCLUDE "audio/sfx/cry22_2.asm" -SECTION "Sound Effects 3", ROMX ; BANK $1f +SECTION "Sound Effects 3", ROMX INCLUDE "audio/sfx/noise_instrument01_3.asm" INCLUDE "audio/sfx/noise_instrument02_3.asm" @@ -353,7 +353,7 @@ INCLUDE "audio/sfx/cry22_3.asm" -SECTION "Audio Engine 1", ROMX ; BANK $02 +SECTION "Audio Engine 1", ROMX PlayBattleMusic:: xor a @@ -446,7 +446,7 @@ Music_Cities1AlternateTempo:: jp Audio1_OverwriteChannelPointer -SECTION "Audio Engine 2", ROMX ; BANK $08 +SECTION "Audio Engine 2", ROMX Music_DoLowHealthAlarm:: ld a, [wLowHealthAlarm] @@ -550,7 +550,7 @@ Audio2_OverwriteChannelPointer: ret -SECTION "Audio Engine 3", ROMX ; BANK $1f +SECTION "Audio Engine 3", ROMX PlayPokedexRatingSfx:: ld a, [$ffdc] @@ -594,7 +594,7 @@ INCLUDE "audio/engine_3.asm" -SECTION "Music 1", ROMX ; BANK $02 +SECTION "Music 1", ROMX INCLUDE "audio/music/pkmnhealed.asm" INCLUDE "audio/music/routes1.asm" @@ -623,7 +623,7 @@ INCLUDE "audio/music/gym.asm" INCLUDE "audio/music/pokecenter.asm" -SECTION "Music 2", ROMX ; BANK $08 +SECTION "Music 2", ROMX INCLUDE "audio/sfx/pokeflute_ch5_ch6.asm" INCLUDE "audio/sfx/unused2_2.asm" @@ -639,7 +639,7 @@ INCLUDE "audio/music/defeatedwildmon.asm" INCLUDE "audio/music/defeatedgymleader.asm" -SECTION "Music 3", ROMX ; BANK $1f +SECTION "Music 3", ROMX INCLUDE "audio/music/bikeriding.asm" INCLUDE "audio/music/dungeon1.asm" |
