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authoryenatch <yenatch@gmail.com>2014-01-09 14:27:26 -0500
committeryenatch <yenatch@gmail.com>2014-01-09 14:42:47 -0500
commit1107dff7c1dea4ff264388ef0f44072fb0d3d1ad (patch)
tree50aa85cdbe676b084b574e162d0f348ea8d4def4 /audio/duty_3.asm
parentsplit instrument duty into audio/ (diff)
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fix some duty labels
Diffstat (limited to 'audio/duty_3.asm')
-rw-r--r--audio/duty_3.asm6
1 files changed, 3 insertions, 3 deletions
diff --git a/audio/duty_3.asm b/audio/duty_3.asm
index 3c41a764..b9702a7f 100644
--- a/audio/duty_3.asm
+++ b/audio/duty_3.asm
@@ -5,9 +5,9 @@ Music1f_Channel3DutyPointers: ; 7c361 (1f:4361)
dw Music1f_Channel3Duty3
dw Music1f_Channel3Duty4
dw Music1f_Channel3Duty5 ; used in the Pokemon Tower theme
- dw SFX_1f_3f_Ch1 ; unused
- dw SFX_1f_3f_Ch1 ; unused
- dw SFX_1f_3f_Ch1 ; unused
+ dw Music1f_Channel3Duty5 ; unused
+ dw Music1f_Channel3Duty5 ; unused
+ dw Music1f_Channel3Duty5 ; unused
; these are the definitions for the channel 3 instruments
; each instrument definition is made up of 32 points (nibbles) that form