diff options
| author | Rangi <35663410+Rangi42@users.noreply.github.com> | 2022-08-11 21:23:08 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-08-11 21:23:08 -0400 |
| commit | bbb0e7e82deb6741f75a12b48f81076d92f5d9dc (patch) | |
| tree | 068961260e172327acb8cc0eff0d6681ac64ebf2 /audio/headers/sfxheaders1.asm | |
| parent | Update comments related to Swift and Substitute checks (#380) (diff) | |
| download | pokeyellow-bbb0e7e82deb6741f75a12b48f81076d92f5d9dc.tar.gz pokeyellow-bbb0e7e82deb6741f75a12b48f81076d92f5d9dc.tar.xz pokeyellow-bbb0e7e82deb6741f75a12b48f81076d92f5d9dc.zip | |
Use the same music headers as pokecrystal (#382)
Diffstat (limited to 'audio/headers/sfxheaders1.asm')
| -rw-r--r-- | audio/headers/sfxheaders1.asm | 375 |
1 files changed, 280 insertions, 95 deletions
diff --git a/audio/headers/sfxheaders1.asm b/audio/headers/sfxheaders1.asm index 2d5eca4a..297b7582 100644 --- a/audio/headers/sfxheaders1.asm +++ b/audio/headers/sfxheaders1.asm @@ -2,287 +2,472 @@ SFX_Headers_1:: db $ff, $ff, $ff ; padding SFX_Noise_Instrument01_1:: - audio_header SFX_Noise_Instrument01_1, Ch8 + channel_count 1 + channel 8, SFX_Noise_Instrument01_1_Ch8 SFX_Noise_Instrument02_1:: - audio_header SFX_Noise_Instrument02_1, Ch8 + channel_count 1 + channel 8, SFX_Noise_Instrument02_1_Ch8 SFX_Noise_Instrument03_1:: - audio_header SFX_Noise_Instrument03_1, Ch8 + channel_count 1 + channel 8, SFX_Noise_Instrument03_1_Ch8 SFX_Noise_Instrument04_1:: - audio_header SFX_Noise_Instrument04_1, Ch8 + channel_count 1 + channel 8, SFX_Noise_Instrument04_1_Ch8 SFX_Noise_Instrument05_1:: - audio_header SFX_Noise_Instrument05_1, Ch8 + channel_count 1 + channel 8, SFX_Noise_Instrument05_1_Ch8 SFX_Noise_Instrument06_1:: - audio_header SFX_Noise_Instrument06_1, Ch8 + channel_count 1 + channel 8, SFX_Noise_Instrument06_1_Ch8 SFX_Noise_Instrument07_1:: - audio_header SFX_Noise_Instrument07_1, Ch8 + channel_count 1 + channel 8, SFX_Noise_Instrument07_1_Ch8 SFX_Noise_Instrument08_1:: - audio_header SFX_Noise_Instrument08_1, Ch8 + channel_count 1 + channel 8, SFX_Noise_Instrument08_1_Ch8 SFX_Noise_Instrument09_1:: - audio_header SFX_Noise_Instrument09_1, Ch8 + channel_count 1 + channel 8, SFX_Noise_Instrument09_1_Ch8 SFX_Noise_Instrument10_1:: - audio_header SFX_Noise_Instrument10_1, Ch8 + channel_count 1 + channel 8, SFX_Noise_Instrument10_1_Ch8 SFX_Noise_Instrument11_1:: - audio_header SFX_Noise_Instrument11_1, Ch8 + channel_count 1 + channel 8, SFX_Noise_Instrument11_1_Ch8 SFX_Noise_Instrument12_1:: - audio_header SFX_Noise_Instrument12_1, Ch8 + channel_count 1 + channel 8, SFX_Noise_Instrument12_1_Ch8 SFX_Noise_Instrument13_1:: - audio_header SFX_Noise_Instrument13_1, Ch8 + channel_count 1 + channel 8, SFX_Noise_Instrument13_1_Ch8 SFX_Noise_Instrument14_1:: - audio_header SFX_Noise_Instrument14_1, Ch8 + channel_count 1 + channel 8, SFX_Noise_Instrument14_1_Ch8 SFX_Noise_Instrument15_1:: - audio_header SFX_Noise_Instrument15_1, Ch8 + channel_count 1 + channel 8, SFX_Noise_Instrument15_1_Ch8 SFX_Noise_Instrument16_1:: - audio_header SFX_Noise_Instrument16_1, Ch8 + channel_count 1 + channel 8, SFX_Noise_Instrument16_1_Ch8 SFX_Noise_Instrument17_1:: - audio_header SFX_Noise_Instrument17_1, Ch8 + channel_count 1 + channel 8, SFX_Noise_Instrument17_1_Ch8 SFX_Noise_Instrument18_1:: - audio_header SFX_Noise_Instrument18_1, Ch8 + channel_count 1 + channel 8, SFX_Noise_Instrument18_1_Ch8 SFX_Noise_Instrument19_1:: - audio_header SFX_Noise_Instrument19_1, Ch8 + channel_count 1 + channel 8, SFX_Noise_Instrument19_1_Ch8 SFX_Cry00_1:: - audio_header SFX_Cry00_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry00_1_Ch5 + channel 6, SFX_Cry00_1_Ch6 + channel 8, SFX_Cry00_1_Ch8 SFX_Cry01_1:: - audio_header SFX_Cry01_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry01_1_Ch5 + channel 6, SFX_Cry01_1_Ch6 + channel 8, SFX_Cry01_1_Ch8 SFX_Cry02_1:: - audio_header SFX_Cry02_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry02_1_Ch5 + channel 6, SFX_Cry02_1_Ch6 + channel 8, SFX_Cry02_1_Ch8 SFX_Cry03_1:: - audio_header SFX_Cry03_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry03_1_Ch5 + channel 6, SFX_Cry03_1_Ch6 + channel 8, SFX_Cry03_1_Ch8 SFX_Cry04_1:: - audio_header SFX_Cry04_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry04_1_Ch5 + channel 6, SFX_Cry04_1_Ch6 + channel 8, SFX_Cry04_1_Ch8 SFX_Cry05_1:: - audio_header SFX_Cry05_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry05_1_Ch5 + channel 6, SFX_Cry05_1_Ch6 + channel 8, SFX_Cry05_1_Ch8 SFX_Cry06_1:: - audio_header SFX_Cry06_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry06_1_Ch5 + channel 6, SFX_Cry06_1_Ch6 + channel 8, SFX_Cry06_1_Ch8 SFX_Cry07_1:: - audio_header SFX_Cry07_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry07_1_Ch5 + channel 6, SFX_Cry07_1_Ch6 + channel 8, SFX_Cry07_1_Ch8 SFX_Cry08_1:: - audio_header SFX_Cry08_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry08_1_Ch5 + channel 6, SFX_Cry08_1_Ch6 + channel 8, SFX_Cry08_1_Ch8 SFX_Cry09_1:: - audio_header SFX_Cry09_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry09_1_Ch5 + channel 6, SFX_Cry09_1_Ch6 + channel 8, SFX_Cry09_1_Ch8 SFX_Cry0A_1:: - audio_header SFX_Cry0A_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry0A_1_Ch5 + channel 6, SFX_Cry0A_1_Ch6 + channel 8, SFX_Cry0A_1_Ch8 SFX_Cry0B_1:: - audio_header SFX_Cry0B_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry0B_1_Ch5 + channel 6, SFX_Cry0B_1_Ch6 + channel 8, SFX_Cry0B_1_Ch8 SFX_Cry0C_1:: - audio_header SFX_Cry0C_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry0C_1_Ch5 + channel 6, SFX_Cry0C_1_Ch6 + channel 8, SFX_Cry0C_1_Ch8 SFX_Cry0D_1:: - audio_header SFX_Cry0D_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry0D_1_Ch5 + channel 6, SFX_Cry0D_1_Ch6 + channel 8, SFX_Cry0D_1_Ch8 SFX_Cry0E_1:: - audio_header SFX_Cry0E_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry0E_1_Ch5 + channel 6, SFX_Cry0E_1_Ch6 + channel 8, SFX_Cry0E_1_Ch8 SFX_Cry0F_1:: - audio_header SFX_Cry0F_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry0F_1_Ch5 + channel 6, SFX_Cry0F_1_Ch6 + channel 8, SFX_Cry0F_1_Ch8 SFX_Cry10_1:: - audio_header SFX_Cry10_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry10_1_Ch5 + channel 6, SFX_Cry10_1_Ch6 + channel 8, SFX_Cry10_1_Ch8 SFX_Cry11_1:: - audio_header SFX_Cry11_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry11_1_Ch5 + channel 6, SFX_Cry11_1_Ch6 + channel 8, SFX_Cry11_1_Ch8 SFX_Cry12_1:: - audio_header SFX_Cry12_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry12_1_Ch5 + channel 6, SFX_Cry12_1_Ch6 + channel 8, SFX_Cry12_1_Ch8 SFX_Cry13_1:: - audio_header SFX_Cry13_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry13_1_Ch5 + channel 6, SFX_Cry13_1_Ch6 + channel 8, SFX_Cry13_1_Ch8 SFX_Cry14_1:: - audio_header SFX_Cry14_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry14_1_Ch5 + channel 6, SFX_Cry14_1_Ch6 + channel 8, SFX_Cry14_1_Ch8 SFX_Cry15_1:: - audio_header SFX_Cry15_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry15_1_Ch5 + channel 6, SFX_Cry15_1_Ch6 + channel 8, SFX_Cry15_1_Ch8 SFX_Cry16_1:: - audio_header SFX_Cry16_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry16_1_Ch5 + channel 6, SFX_Cry16_1_Ch6 + channel 8, SFX_Cry16_1_Ch8 SFX_Cry17_1:: - audio_header SFX_Cry17_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry17_1_Ch5 + channel 6, SFX_Cry17_1_Ch6 + channel 8, SFX_Cry17_1_Ch8 SFX_Cry18_1:: - audio_header SFX_Cry18_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry18_1_Ch5 + channel 6, SFX_Cry18_1_Ch6 + channel 8, SFX_Cry18_1_Ch8 SFX_Cry19_1:: - audio_header SFX_Cry19_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry19_1_Ch5 + channel 6, SFX_Cry19_1_Ch6 + channel 8, SFX_Cry19_1_Ch8 SFX_Cry1A_1:: - audio_header SFX_Cry1A_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry1A_1_Ch5 + channel 6, SFX_Cry1A_1_Ch6 + channel 8, SFX_Cry1A_1_Ch8 SFX_Cry1B_1:: - audio_header SFX_Cry1B_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry1B_1_Ch5 + channel 6, SFX_Cry1B_1_Ch6 + channel 8, SFX_Cry1B_1_Ch8 SFX_Cry1C_1:: - audio_header SFX_Cry1C_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry1C_1_Ch5 + channel 6, SFX_Cry1C_1_Ch6 + channel 8, SFX_Cry1C_1_Ch8 SFX_Cry1D_1:: - audio_header SFX_Cry1D_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry1D_1_Ch5 + channel 6, SFX_Cry1D_1_Ch6 + channel 8, SFX_Cry1D_1_Ch8 SFX_Cry1E_1:: - audio_header SFX_Cry1E_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry1E_1_Ch5 + channel 6, SFX_Cry1E_1_Ch6 + channel 8, SFX_Cry1E_1_Ch8 SFX_Cry1F_1:: - audio_header SFX_Cry1F_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry1F_1_Ch5 + channel 6, SFX_Cry1F_1_Ch6 + channel 8, SFX_Cry1F_1_Ch8 SFX_Cry20_1:: - audio_header SFX_Cry20_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry20_1_Ch5 + channel 6, SFX_Cry20_1_Ch6 + channel 8, SFX_Cry20_1_Ch8 SFX_Cry21_1:: - audio_header SFX_Cry21_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry21_1_Ch5 + channel 6, SFX_Cry21_1_Ch6 + channel 8, SFX_Cry21_1_Ch8 SFX_Cry22_1:: - audio_header SFX_Cry22_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry22_1_Ch5 + channel 6, SFX_Cry22_1_Ch6 + channel 8, SFX_Cry22_1_Ch8 SFX_Cry23_1:: - audio_header SFX_Cry23_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry23_1_Ch5 + channel 6, SFX_Cry23_1_Ch6 + channel 8, SFX_Cry23_1_Ch8 SFX_Cry24_1:: - audio_header SFX_Cry24_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry24_1_Ch5 + channel 6, SFX_Cry24_1_Ch6 + channel 8, SFX_Cry24_1_Ch8 SFX_Cry25_1:: - audio_header SFX_Cry25_1, Ch5, Ch6, Ch8 + channel_count 3 + channel 5, SFX_Cry25_1_Ch5 + channel 6, SFX_Cry25_1_Ch6 + channel 8, SFX_Cry25_1_Ch8 SFX_Get_Item1_1:: - audio_header SFX_Get_Item1_1, Ch5, Ch6, Ch7 + channel_count 3 + channel 5, SFX_Get_Item1_1_Ch5 + channel 6, SFX_Get_Item1_1_Ch6 + channel 7, SFX_Get_Item1_1_Ch7 SFX_Get_Item2_1:: - audio_header SFX_Get_Item2_1, Ch5, Ch6, Ch7 + channel_count 3 + channel 5, SFX_Get_Item2_1_Ch5 + channel 6, SFX_Get_Item2_1_Ch6 + channel 7, SFX_Get_Item2_1_Ch7 SFX_Tink_1:: - audio_header SFX_Tink_1, Ch5 + channel_count 1 + channel 5, SFX_Tink_1_Ch5 SFX_Heal_HP_1:: - audio_header SFX_Heal_HP_1, Ch5 + channel_count 1 + channel 5, SFX_Heal_HP_1_Ch5 SFX_Heal_Ailment_1:: - audio_header SFX_Heal_Ailment_1, Ch5 + channel_count 1 + channel 5, SFX_Heal_Ailment_1_Ch5 SFX_Start_Menu_1:: - audio_header SFX_Start_Menu_1, Ch8 + channel_count 1 + channel 8, SFX_Start_Menu_1_Ch8 SFX_Press_AB_1:: - audio_header SFX_Press_AB_1, Ch5 + channel_count 1 + channel 5, SFX_Press_AB_1_Ch5 SFX_Pokedex_Rating_1:: - audio_header SFX_Pokedex_Rating_1, Ch5, Ch6, Ch7 + channel_count 3 + channel 5, SFX_Pokedex_Rating_1_Ch5 + channel 6, SFX_Pokedex_Rating_1_Ch6 + channel 7, SFX_Pokedex_Rating_1_Ch7 SFX_Get_Key_Item_1:: - audio_header SFX_Get_Key_Item_1, Ch5, Ch6, Ch7 + channel_count 3 + channel 5, SFX_Get_Key_Item_1_Ch5 + channel 6, SFX_Get_Key_Item_1_Ch6 + channel 7, SFX_Get_Key_Item_1_Ch7 SFX_Poisoned_1:: - audio_header SFX_Poisoned_1, Ch5 + channel_count 1 + channel 5, SFX_Poisoned_1_Ch5 SFX_Trade_Machine_1:: - audio_header SFX_Trade_Machine_1, Ch5 + channel_count 1 + channel 5, SFX_Trade_Machine_1_Ch5 SFX_Turn_On_PC_1:: - audio_header SFX_Turn_On_PC_1, Ch5 + channel_count 1 + channel 5, SFX_Turn_On_PC_1_Ch5 SFX_Turn_Off_PC_1:: - audio_header SFX_Turn_Off_PC_1, Ch5 + channel_count 1 + channel 5, SFX_Turn_Off_PC_1_Ch5 SFX_Enter_PC_1:: - audio_header SFX_Enter_PC_1, Ch5 + channel_count 1 + channel 5, SFX_Enter_PC_1_Ch5 SFX_Shrink_1:: - audio_header SFX_Shrink_1, Ch5 + channel_count 1 + channel 5, SFX_Shrink_1_Ch5 SFX_Switch_1:: - audio_header SFX_Switch_1, Ch5 + channel_count 1 + channel 5, SFX_Switch_1_Ch5 SFX_Healing_Machine_1:: - audio_header SFX_Healing_Machine_1, Ch5 + channel_count 1 + channel 5, SFX_Healing_Machine_1_Ch5 SFX_Teleport_Exit1_1:: - audio_header SFX_Teleport_Exit1_1, Ch5 + channel_count 1 + channel 5, SFX_Teleport_Exit1_1_Ch5 SFX_Teleport_Enter1_1:: - audio_header SFX_Teleport_Enter1_1, Ch5 + channel_count 1 + channel 5, SFX_Teleport_Enter1_1_Ch5 SFX_Teleport_Exit2_1:: - audio_header SFX_Teleport_Exit2_1, Ch5 + channel_count 1 + channel 5, SFX_Teleport_Exit2_1_Ch5 SFX_Ledge_1:: - audio_header SFX_Ledge_1, Ch5 + channel_count 1 + channel 5, SFX_Ledge_1_Ch5 SFX_Teleport_Enter2_1:: - audio_header SFX_Teleport_Enter2_1, Ch8 + channel_count 1 + channel 8, SFX_Teleport_Enter2_1_Ch8 SFX_Fly_1:: - audio_header SFX_Fly_1, Ch8 + channel_count 1 + channel 8, SFX_Fly_1_Ch8 SFX_Denied_1:: - audio_header SFX_Denied_1, Ch5, Ch6 + channel_count 2 + channel 5, SFX_Denied_1_Ch5 + channel 6, SFX_Denied_1_Ch6 SFX_Arrow_Tiles_1:: - audio_header SFX_Arrow_Tiles_1, Ch5 + channel_count 1 + channel 5, SFX_Arrow_Tiles_1_Ch5 SFX_Push_Boulder_1:: - audio_header SFX_Push_Boulder_1, Ch8 + channel_count 1 + channel 8, SFX_Push_Boulder_1_Ch8 SFX_SS_Anne_Horn_1:: - audio_header SFX_SS_Anne_Horn_1, Ch5, Ch6 + channel_count 2 + channel 5, SFX_SS_Anne_Horn_1_Ch5 + channel 6, SFX_SS_Anne_Horn_1_Ch6 SFX_Withdraw_Deposit_1:: - audio_header SFX_Withdraw_Deposit_1, Ch5 + channel_count 1 + channel 5, SFX_Withdraw_Deposit_1_Ch5 SFX_Cut_1:: - audio_header SFX_Cut_1, Ch8 + channel_count 1 + channel 8, SFX_Cut_1_Ch8 SFX_Go_Inside_1:: - audio_header SFX_Go_Inside_1, Ch8 + channel_count 1 + channel 8, SFX_Go_Inside_1_Ch8 SFX_Swap_1:: - audio_header SFX_Swap_1, Ch5, Ch6 + channel_count 2 + channel 5, SFX_Swap_1_Ch5 + channel 6, SFX_Swap_1_Ch6 SFX_59_1:: - audio_header SFX_59_1, Ch5, Ch6 + channel_count 2 + channel 5, SFX_59_1_Ch5 + channel 6, SFX_59_1_Ch6 SFX_Purchase_1:: - audio_header SFX_Purchase_1, Ch5, Ch6 + channel_count 2 + channel 5, SFX_Purchase_1_Ch5 + channel 6, SFX_Purchase_1_Ch6 SFX_Collision_1:: - audio_header SFX_Collision_1, Ch5 + channel_count 1 + channel 5, SFX_Collision_1_Ch5 SFX_Go_Outside_1:: - audio_header SFX_Go_Outside_1, Ch8 + channel_count 1 + channel 8, SFX_Go_Outside_1_Ch8 SFX_Save_1:: - audio_header SFX_Save_1, Ch5, Ch6 + channel_count 2 + channel 5, SFX_Save_1_Ch5 + channel 6, SFX_Save_1_Ch6 ; the Pokeflute sound effect directly hijacks channel 3 SFX_Pokeflute:: - audio_header SFX_Pokeflute, Ch3 + channel_count 1 + channel 3, SFX_Pokeflute_Ch3 SFX_Safari_Zone_PA:: - audio_header SFX_Safari_Zone_PA, Ch5 + channel_count 1 + channel 5, SFX_Safari_Zone_PA_Ch5 |
