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| author | dannye <33dannye@gmail.com> | 2019-07-27 23:21:39 -0500 |
|---|---|---|
| committer | dannye <33dannye@gmail.com> | 2019-07-27 23:21:39 -0500 |
| commit | 20c4116788d4d29b14c85ffce77e65faf89716b7 (patch) | |
| tree | 7dcc36a1b3568ebe5b98b3cc7ddb8344a2162cc9 /audio/sfx/battle_2a.asm | |
| parent | Merge pull request #220 from Rangi42/master (diff) | |
| download | pokeyellow-20c4116788d4d29b14c85ffce77e65faf89716b7.tar.gz pokeyellow-20c4116788d4d29b14c85ffce77e65faf89716b7.tar.xz pokeyellow-20c4116788d4d29b14c85ffce77e65faf89716b7.zip | |
Update audio macro names
change audio channel numbers from 0-7 back to 1-8
change all note macros back to single note macro
todo: fix comments with old macro names, update noise macros/instrument names
Diffstat (limited to 'audio/sfx/battle_2a.asm')
| -rw-r--r-- | audio/sfx/battle_2a.asm | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/audio/sfx/battle_2a.asm b/audio/sfx/battle_2a.asm index f4986805..ea4196a8 100644 --- a/audio/sfx/battle_2a.asm +++ b/audio/sfx/battle_2a.asm @@ -1,28 +1,28 @@ -SFX_Battle_2A_Ch4: - dutycycle 57 - squarenote 4, 15, 4, 1536 - squarenote 3, 12, 4, 1280 - squarenote 5, 11, 5, 1536 - squarenote 13, 14, 2, 1728 - loopchannel 3, SFX_Battle_2A_Ch4 - squarenote 8, 13, 1, 1536 - endchannel +SFX_Battle_2A_Ch5: + duty_cycle_pattern 57 + square_note 4, 15, 4, 1536 + square_note 3, 12, 4, 1280 + square_note 5, 11, 5, 1536 + square_note 13, 14, 2, 1728 + sound_loop 3, SFX_Battle_2A_Ch5 + square_note 8, 13, 1, 1536 + sound_ret -SFX_Battle_2A_Ch5: - dutycycle 141 - squarenote 5, 14, 4, 1504 - squarenote 4, 11, 4, 1248 - squarenote 6, 10, 5, 1512 - squarenote 14, 13, 1, 1696 - loopchannel 3, SFX_Battle_2A_Ch5 - endchannel +SFX_Battle_2A_Ch6: + duty_cycle_pattern 141 + square_note 5, 14, 4, 1504 + square_note 4, 11, 4, 1248 + square_note 6, 10, 5, 1512 + square_note 14, 13, 1, 1696 + sound_loop 3, SFX_Battle_2A_Ch6 + sound_ret -SFX_Battle_2A_Ch7: - noisenote 5, 12, 3, 51 - noisenote 3, 9, 2, 67 - noisenote 10, 11, 5, 51 - noisenote 15, 12, 3, 50 - loopchannel 2, SFX_Battle_2A_Ch7 - endchannel +SFX_Battle_2A_Ch8: + noise_note 5, 12, 3, 51 + noise_note 3, 9, 2, 67 + noise_note 10, 11, 5, 51 + noise_note 15, 12, 3, 50 + sound_loop 2, SFX_Battle_2A_Ch8 + sound_ret |
