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authordannye <corrnondacqb@yahoo.com>2016-07-27 19:30:57 -0500
committerdannye <corrnondacqb@yahoo.com>2016-07-27 19:30:57 -0500
commit84c7985e67b0838fce04e49a0916aa5a873131b3 (patch)
tree491367de9c6a0039cf73ad359bb58b640e509084 /audio/sfx/battle_2c.asm
parentClean up redundant labels (diff)
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Fix sound effect channel numbering
mostly so that sound effects that only use the noise channel are labelled 'Ch7' instead of 'Ch1'
Diffstat (limited to 'audio/sfx/battle_2c.asm')
-rw-r--r--audio/sfx/battle_2c.asm12
1 files changed, 6 insertions, 6 deletions
diff --git a/audio/sfx/battle_2c.asm b/audio/sfx/battle_2c.asm
index 9cd9bd16..2f8bdc49 100644
--- a/audio/sfx/battle_2c.asm
+++ b/audio/sfx/battle_2c.asm
@@ -1,25 +1,25 @@
-SFX_Battle_2C_Ch1:
+SFX_Battle_2C_Ch4:
dutycycle 57
unknownsfx0x20 15, 244, 0, 5
unknownsfx0x20 15, 196, 0, 4
unknownsfx0x20 15, 226, 192, 5
- loopchannel 3, SFX_Battle_2C_Ch1
+ loopchannel 3, SFX_Battle_2C_Ch4
endchannel
-SFX_Battle_2C_Ch2:
+SFX_Battle_2C_Ch5:
dutycycle 141
unknownsfx0x20 7, 228, 48, 4
unknownsfx0x20 15, 180, 48, 3
unknownsfx0x20 15, 162, 56, 4
- loopchannel 4, SFX_Battle_2C_Ch2
+ loopchannel 4, SFX_Battle_2C_Ch5
endchannel
-SFX_Battle_2C_Ch3:
+SFX_Battle_2C_Ch7:
unknownnoise0x20 9, 244, 68
unknownnoise0x20 9, 242, 67
unknownnoise0x20 15, 244, 66
unknownnoise0x20 15, 244, 65
- loopchannel 3, SFX_Battle_2C_Ch3
+ loopchannel 3, SFX_Battle_2C_Ch7
endchannel