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authordannye <33dannye@gmail.com>2019-07-27 23:21:39 -0500
committerdannye <33dannye@gmail.com>2019-07-27 23:21:39 -0500
commit20c4116788d4d29b14c85ffce77e65faf89716b7 (patch)
tree7dcc36a1b3568ebe5b98b3cc7ddb8344a2162cc9 /audio/sfx/pokeflute.asm
parentMerge pull request #220 from Rangi42/master (diff)
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Update audio macro names
change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names
Diffstat (limited to 'audio/sfx/pokeflute.asm')
-rw-r--r--audio/sfx/pokeflute.asm32
1 files changed, 16 insertions, 16 deletions
diff --git a/audio/sfx/pokeflute.asm b/audio/sfx/pokeflute.asm
index 272c114f..88f33d0b 100644
--- a/audio/sfx/pokeflute.asm
+++ b/audio/sfx/pokeflute.asm
@@ -1,21 +1,21 @@
-SFX_Pokeflute_Ch2:
+SFX_Pokeflute_Ch3:
vibrato 16, 1, 4
- notetype 12, 1, 0
+ note_type 12, 1, 0
octave 5
- E_ 2
- F_ 2
- G_ 4
- A_ 2
- G_ 2
+ note E_, 2
+ note F_, 2
+ note G_, 4
+ note A_, 2
+ note G_, 2
octave 6
- C_ 4
- C_ 2
- D_ 2
- C_ 2
+ note C_, 4
+ note C_, 2
+ note D_, 2
+ note C_, 2
octave 5
- G_ 2
- A_ 2
- F_ 2
- G_ 8
+ note G_, 2
+ note A_, 2
+ note F_, 2
+ note G_, 8
rest 12
- endchannel
+ sound_ret