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| author | dannye <33dannye@gmail.com> | 2022-07-15 05:46:22 -0500 |
|---|---|---|
| committer | dannye <33dannye@gmail.com> | 2022-07-15 05:46:22 -0500 |
| commit | bef36398c936e8aa3d61229dfe7b52ca577d024a (patch) | |
| tree | 543f85fe56763d23cd6c092721940a0aef83b446 /audio | |
| parent | Remove empty lines on the top of map header files (#375) (diff) | |
| download | pokeyellow-bef36398c936e8aa3d61229dfe7b52ca577d024a.tar.gz pokeyellow-bef36398c936e8aa3d61229dfe7b52ca577d024a.tar.xz pokeyellow-bef36398c936e8aa3d61229dfe7b52ca577d024a.zip | |
Update comment
Diffstat (limited to 'audio')
| -rw-r--r-- | audio/engine_2.asm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/audio/engine_2.asm b/audio/engine_2.asm index 51a5d7c4..30845fc8 100644 --- a/audio/engine_2.asm +++ b/audio/engine_2.asm @@ -1074,7 +1074,7 @@ Audio2_IsCry: ; --- this section is only present in this copy of the sound engine Audio2_IsBattleSFX: -; Returns whether the currently playing audio is a cry in carry. +; Returns whether the currently playing audio is a battle sfx in carry. ld a, [wChannelSoundIDs + Ch8] ld b, a ld a, [wChannelSoundIDs + Ch5] |
