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authorvulcandth <vulcandth@gmail.com>2022-06-06 16:25:31 -0500
committerGitHub <noreply@github.com>2022-06-06 17:25:31 -0400
commit6b5be9129cabe72b9f775b02db1bf7e7169153da (patch)
treed92012450c70f90bf8086bed32ec3dc87b68b332 /constants/map_constants.asm
parentImproved Virtual Console patch identifiers (#357) (diff)
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RGBDS syntax updates (#358)
New MACRO and DEF syntax
Diffstat (limited to 'constants/map_constants.asm')
-rw-r--r--constants/map_constants.asm16
1 files changed, 8 insertions, 8 deletions
diff --git a/constants/map_constants.asm b/constants/map_constants.asm
index 58343342..86e18e62 100644
--- a/constants/map_constants.asm
+++ b/constants/map_constants.asm
@@ -1,7 +1,7 @@
-mapconst: MACRO
+MACRO mapconst
const \1
-\1_HEIGHT EQU \2
-\1_WIDTH EQU \3
+ DEF \1_HEIGHT EQU \2
+ DEF \1_WIDTH EQU \3
ENDM
; map ids
@@ -26,9 +26,9 @@ ENDM
mapconst CINNABAR_ISLAND, 9, 10 ; $08
mapconst INDIGO_PLATEAU, 9, 10 ; $09
mapconst SAFFRON_CITY, 18, 20 ; $0A
-NUM_CITY_MAPS EQU const_value
+DEF NUM_CITY_MAPS EQU const_value
mapconst UNUSED_MAP_0B, 0, 0 ; $0B
-FIRST_ROUTE_MAP EQU const_value
+DEF FIRST_ROUTE_MAP EQU const_value
mapconst ROUTE_1, 18, 10 ; $0C
mapconst ROUTE_2, 36, 10 ; $0D
mapconst ROUTE_3, 9, 35 ; $0E
@@ -54,7 +54,7 @@ FIRST_ROUTE_MAP EQU const_value
mapconst ROUTE_23, 72, 10 ; $22
mapconst ROUTE_24, 18, 10 ; $23
mapconst ROUTE_25, 9, 30 ; $24
-FIRST_INDOOR_MAP EQU const_value
+DEF FIRST_INDOOR_MAP EQU const_value
mapconst REDS_HOUSE_1F, 4, 4 ; $25
mapconst REDS_HOUSE_2F, 4, 4 ; $26
mapconst BLUES_HOUSE, 4, 4 ; $27
@@ -266,8 +266,8 @@ FIRST_INDOOR_MAP EQU const_value
mapconst LORELEIS_ROOM, 6, 5 ; $F5
mapconst BRUNOS_ROOM, 6, 5 ; $F6
mapconst AGATHAS_ROOM, 6, 5 ; $F7
-NUM_MAPS EQU const_value
+DEF NUM_MAPS EQU const_value
; Indoor maps, such as houses, use this as the Map ID in their exit warps
; This map ID takes the player back to the last outdoor map they were on, stored in wLastMap
-LAST_MAP EQU -1
+DEF LAST_MAP EQU -1