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| author | Daniel Harding <33dannye@gmail.com> | 2018-06-26 22:09:09 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-06-26 22:09:09 -0500 |
| commit | 6ba3765c5932996f5da6417ae703794ff10bb1cb (patch) | |
| tree | f8156a300730857439533eb62a9422da9b808fa5 /constants/oam_constants.asm | |
| parent | Use rgblink dmg mode (diff) | |
| parent | Updated constants for intro (diff) | |
| download | pokeyellow-6ba3765c5932996f5da6417ae703794ff10bb1cb.tar.gz pokeyellow-6ba3765c5932996f5da6417ae703794ff10bb1cb.tar.xz pokeyellow-6ba3765c5932996f5da6417ae703794ff10bb1cb.zip | |
Merge pull request #184 from Pokeglitch/intro-updates
Updated the intro
Diffstat (limited to 'constants/oam_constants.asm')
| -rwxr-xr-x | constants/oam_constants.asm | 13 |
1 files changed, 11 insertions, 2 deletions
diff --git a/constants/oam_constants.asm b/constants/oam_constants.asm index ddf95648..2d34048d 100755 --- a/constants/oam_constants.asm +++ b/constants/oam_constants.asm @@ -5,5 +5,14 @@ OAMFLAG_VFLIPPED EQU %00100000 ; OAM flag flips the sprite vertically. ; Used for making left facing sprites face right and to alternate between left and right foot animation when walking up or down ; OAM attribute flags -OAM_HFLIP EQU %00100000 ; horizontal flip -OAM_VFLIP EQU %01000000 ; vertical flip +OAM_PALETTE EQU %111 +OAM_TILE_BANK EQU 3 +OAM_OBP_NUM EQU 4 ; Non CGB Mode Only +OAM_X_FLIP EQU 5 +OAM_Y_FLIP EQU 6 +OAM_PRIORITY EQU 7 ; 0: OBJ above BG, 1: OBJ behind BG (colors 1-3) + +; OAM attribute masks +OAM_HFLIP EQU 1 << OAM_X_FLIP ; horizontal flip +OAM_VFLIP EQU 1 << OAM_Y_FLIP ; vertical flip +OAM_BEHIND_BG EQU 1 << OAM_PRIORITY ; behind bg (except color 0) |
