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authordannye <33dannye@gmail.com>2024-09-25 00:45:00 -0500
committerdannye <33dannye@gmail.com>2024-09-25 00:45:00 -0500
commita02a98ee7ada1a658e28698484058be2796dc0df (patch)
tree945986054565bd8b5212fc755415096050d1d3a8 /constants/ram_constants.asm
parentUse long option flags for rgbgfx, same as tools/gfx (diff)
parentUse `const_skip` (diff)
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Merge branch 'master' of https://github.com/pret/pokered
Diffstat (limited to 'constants/ram_constants.asm')
-rw-r--r--constants/ram_constants.asm156
1 files changed, 156 insertions, 0 deletions
diff --git a/constants/ram_constants.asm b/constants/ram_constants.asm
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+; wSlotMachineFlags
+ const_def 6
+ const BIT_SLOTS_CAN_WIN ; 6
+ const BIT_SLOTS_CAN_WIN_WITH_7_OR_BAR ; 7
+
+; wMiscFlags
+ const_def
+ const BIT_SEEN_BY_TRAINER ; 0
+ const BIT_BOULDER_DUST ; 1
+ const BIT_TURNING ; 2
+ const BIT_USING_GENERIC_PC ; 3
+ const BIT_NO_SPRITE_UPDATES ; 4
+ const BIT_NO_MENU_BUTTON_SOUND ; 5
+ const BIT_TRIED_PUSH_BOULDER ; 6
+ const BIT_PUSHED_BOULDER ; 7
+
+; wAutoTextBoxDrawingControl
+DEF BIT_NO_AUTO_TEXT_BOX EQU 0
+
+; wTextPredefFlag
+DEF BIT_TEXT_PREDEF EQU 0
+
+; wFontLoaded
+DEF BIT_FONT_LOADED EQU 0
+
+; wCurrentMapScriptFlags
+ const_def 5
+ const BIT_CUR_MAP_LOADED_1 ; 5
+ const BIT_CUR_MAP_LOADED_2 ; 6
+ const BIT_CUR_MAP_USED_ELEVATOR ; 7
+
+; wOptions
+DEF TEXT_DELAY_MASK EQU %000111
+DEF SOUND_MASK EQU %110000
+ const_def 6
+ const BIT_BATTLE_SHIFT ; 6
+ const BIT_BATTLE_ANIMATION ; 7
+
+DEF TEXT_DELAY_FAST EQU %001 ; 1
+DEF TEXT_DELAY_MEDIUM EQU %011 ; 3
+DEF TEXT_DELAY_SLOW EQU %101 ; 5
+
+; wLetterPrintingDelayFlags
+ const_def
+ const BIT_FAST_TEXT_DELAY ; 0
+ const BIT_TEXT_DELAY ; 1
+
+; wCurMapTileset
+DEF BIT_NO_PREVIOUS_MAP EQU 7
+
+; wCurrentBoxNum
+DEF BIT_HAS_CHANGED_BOXES EQU 7
+
+; wObtainedBadges, wBeatGymFlags
+ const_def
+ const BIT_BOULDERBADGE ; 0
+ const BIT_CASCADEBADGE ; 1
+ const BIT_THUNDERBADGE ; 2
+ const BIT_RAINBOWBADGE ; 3
+ const BIT_SOULBADGE ; 4
+ const BIT_MARSHBADGE ; 5
+ const BIT_VOLCANOBADGE ; 6
+ const BIT_EARTHBADGE ; 7
+DEF NUM_BADGES EQU const_value
+
+; wStatusFlags1
+ const_def
+ const BIT_STRENGTH_ACTIVE ; 0
+ const BIT_SURF_ALLOWED ; 1
+ const_skip ; 2 ; unused
+ const BIT_GOT_OLD_ROD ; 3
+ const BIT_GOT_GOOD_ROD ; 4
+ const BIT_GOT_SUPER_ROD ; 5
+ const BIT_GAVE_SAFFRON_GUARDS_DRINK ; 6
+ const BIT_UNUSED_CARD_KEY ; 7
+
+; wStatusFlags2
+ const_def
+ const BIT_WILD_ENCOUNTER_COOLDOWN ; 0
+ const BIT_NO_AUDIO_FADE_OUT ; 1
+
+; wStatusFlags3
+ const_def
+ const BIT_INIT_TRADE_CENTER_FACING ; 0
+ const_skip 2 ; 1-2 ; unused
+ const BIT_WARP_FROM_CUR_SCRIPT ; 3
+ const BIT_ON_DUNGEON_WARP ; 4
+ const BIT_NO_NPC_FACE_PLAYER ; 5
+ const BIT_TALKED_TO_TRAINER ; 6
+ const BIT_PRINT_END_BATTLE_TEXT ; 7
+
+; wStatusFlags4
+ const_def
+ const BIT_GOT_LAPRAS ; 0
+ const BIT_UNKNOWN_4_1 ; 1
+ const BIT_USED_POKECENTER ; 2
+ const BIT_GOT_STARTER ; 3
+ const BIT_NO_BATTLES ; 4
+ const BIT_BATTLE_OVER_OR_BLACKOUT ; 5
+ const BIT_LINK_CONNECTED ; 6
+ const BIT_INIT_SCRIPTED_MOVEMENT ; 7
+
+; wStatusFlags5
+ const_def
+ const BIT_SCRIPTED_NPC_MOVEMENT ; 0
+ const BIT_UNKNOWN_5_1 ; 1
+ const BIT_UNKNOWN_5_2 ; 2
+ const_skip ; 3 ; unused
+ const BIT_UNKNOWN_5_4 ; 4
+ const BIT_DISABLE_JOYPAD ; 5
+ const BIT_NO_TEXT_DELAY ; 6
+ const BIT_SCRIPTED_MOVEMENT_STATE ; 7
+
+; wStatusFlags6
+ const_def
+ const BIT_GAME_TIMER_COUNTING ; 0
+ const BIT_DEBUG_MODE ; 1
+ const BIT_FLY_OR_DUNGEON_WARP ; 2
+ const BIT_FLY_WARP ; 3
+ const BIT_DUNGEON_WARP ; 4
+ const BIT_ALWAYS_ON_BIKE ; 5
+ const BIT_ESCAPE_WARP ; 6
+
+; wStatusFlags7
+ const_def
+ const BIT_TEST_BATTLE ; 0
+ const BIT_NO_MAP_MUSIC ; 1
+ const BIT_FORCED_WARP ; 2
+ const BIT_TRAINER_BATTLE ; 3
+ const BIT_USE_CUR_MAP_SCRIPT ; 4
+ const_skip 2 ; 5-6 ; unused
+ const BIT_USED_FLY ; 7
+
+; wElite4Flags
+ const_def
+ const BIT_UNUSED_BEAT_ELITE_4 ; 0
+ const BIT_STARTED_ELITE_4 ; 1
+
+; wMovementFlags
+ const_def
+ const BIT_STANDING_ON_DOOR ; 0
+ const BIT_EXITING_DOOR ; 1
+ const BIT_STANDING_ON_WARP ; 2
+ const_skip 3 ; 3-5 ; unused
+ const BIT_LEDGE_OR_FISHING ; 6
+ const BIT_SPINNING ; 7
+
+; hFindPathFlags
+ const_def
+ const BIT_PATH_FOUND_Y ; 0
+ const BIT_PATH_FOUND_X ; 1
+
+; hNPCPlayerRelativePosFlags
+ const_def
+ const BIT_PLAYER_LOWER_Y ; 0
+ const BIT_PLAYER_LOWER_X ; 1