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| author | YamaArashi <shadow962@live.com> | 2016-06-11 17:51:03 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2016-06-11 17:51:03 -0700 |
| commit | 54143d33fc1211fb0c949ba62633d1c8d94f2717 (patch) | |
| tree | 9176ffc5b6384a48eb32ea8f33ac97d1d67f6865 /data/facing.asm | |
| parent | Merge pull request #14 from PikalaxALT/master (diff) | |
| parent | remove address comments (diff) | |
| download | pokeyellow-54143d33fc1211fb0c949ba62633d1c8d94f2717.tar.gz pokeyellow-54143d33fc1211fb0c949ba62633d1c8d94f2717.tar.xz pokeyellow-54143d33fc1211fb0c949ba62633d1c8d94f2717.zip | |
Merge pull request #13 from YamaArashi/master
remove address comments
Diffstat (limited to 'data/facing.asm')
| -rw-r--r-- | data/facing.asm | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/data/facing.asm b/data/facing.asm index 7a3dfacd..3e965132 100644 --- a/data/facing.asm +++ b/data/facing.asm @@ -1,4 +1,4 @@ -SpriteFacingAndAnimationTable: ; 4000 (1:4000) +SpriteFacingAndAnimationTable: dw SpriteFacingDownAndStanding ; facing down, walk animation frame 0 dw SpriteFacingDownAndWalking ; facing down, walk animation frame 1 dw SpriteFacingDownAndStanding ; facing down, walk animation frame 2 @@ -38,7 +38,7 @@ SpriteFacingAndAnimationTable: ; 4000 (1:4000) ; special case dw SpriteSpecialCase ; pikachu maybe? -SpriteFacingDownAndStanding: ; 4042 (1:4042) +SpriteFacingDownAndStanding: db $04 ; Sprite OAM Parameters db $00,$00,$00,$00 ; top left @@ -46,7 +46,7 @@ SpriteFacingDownAndStanding: ; 4042 (1:4042) db $08,$00,$02,OAMFLAG_CANBEMASKED ; bottom left db $08,$08,$03,OAMFLAG_CANBEMASKED | OAMFLAG_ENDOFDATA ; bottom right -SpriteFacingDownAndWalking: ; 4053 (1:4053) +SpriteFacingDownAndWalking: db $04 ; Sprite OAM Parameters db $00,$00,$80,$00 ; top left @@ -54,7 +54,7 @@ SpriteFacingDownAndWalking: ; 4053 (1:4053) db $08,$00,$82,OAMFLAG_CANBEMASKED ; bottom left db $08,$08,$83,OAMFLAG_CANBEMASKED | OAMFLAG_ENDOFDATA ; bottom right -SpriteFacingDownAndWalking2: ; 4064 (1:4064) +SpriteFacingDownAndWalking2: db $04 ; Sprite OAM Parameters db $00,$08,$80,OAMFLAG_VFLIPPED ; top left @@ -62,7 +62,7 @@ SpriteFacingDownAndWalking2: ; 4064 (1:4064) db $08,$08,$82,OAMFLAG_VFLIPPED | OAMFLAG_CANBEMASKED ; bottom left db $08,$00,$83,OAMFLAG_VFLIPPED | OAMFLAG_CANBEMASKED | OAMFLAG_ENDOFDATA ; bottom right -SpriteFacingUpAndStanding: ; 4075 (1:4075) +SpriteFacingUpAndStanding: db $04 ; Sprite OAM Parameters db $00,$00,$04,$00 ; top left @@ -70,7 +70,7 @@ SpriteFacingUpAndStanding: ; 4075 (1:4075) db $08,$00,$06,OAMFLAG_CANBEMASKED ; bottom left db $08,$08,$07,OAMFLAG_CANBEMASKED | OAMFLAG_ENDOFDATA ; bottom right -SpriteFacingUpAndWalking: ; 4086 (1:4086) +SpriteFacingUpAndWalking: db $04 ; Sprite OAM Parameters db $00,$00,$84,$00 ; top left @@ -78,7 +78,7 @@ SpriteFacingUpAndWalking: ; 4086 (1:4086) db $08,$00,$86,OAMFLAG_CANBEMASKED ; bottom left db $08,$08,$87,OAMFLAG_CANBEMASKED | OAMFLAG_ENDOFDATA ; bottom right -SpriteFacingUpAndWalking2: ; 4097 (1:4097) +SpriteFacingUpAndWalking2: db $04 ; Sprite OAM Parameters db $00,$08,$84,OAMFLAG_VFLIPPED ; top left @@ -86,7 +86,7 @@ SpriteFacingUpAndWalking2: ; 4097 (1:4097) db $08,$08,$86,OAMFLAG_VFLIPPED | OAMFLAG_CANBEMASKED ; bottom left db $08,$00,$87,OAMFLAG_VFLIPPED | OAMFLAG_CANBEMASKED | OAMFLAG_ENDOFDATA ; bottom right -SpriteFacingLeftAndStanding: ; 40a8 (1:40a8) +SpriteFacingLeftAndStanding: db $04 ; Sprite OAM Parameters db $00,$00,$08,$00 ; top left @@ -94,7 +94,7 @@ SpriteFacingLeftAndStanding: ; 40a8 (1:40a8) db $08,$00,$0a,OAMFLAG_CANBEMASKED ; bottom left db $08,$08,$0b,OAMFLAG_CANBEMASKED | OAMFLAG_ENDOFDATA ; bottom right -SpriteFacingLeftAndWalking: ; 40b9 (1:40b9) +SpriteFacingLeftAndWalking: db $04 ; Sprite OAM Parameters db $00,$00,$88,$00 ; top left @@ -102,7 +102,7 @@ SpriteFacingLeftAndWalking: ; 40b9 (1:40b9) db $08,$00,$8a,OAMFLAG_CANBEMASKED ; bottom left db $08,$08,$8b,OAMFLAG_CANBEMASKED | OAMFLAG_ENDOFDATA ; bottom right -SpriteFacingRightAndStanding: ; 40ca (1:40ca) +SpriteFacingRightAndStanding: db $04 ; Sprite OAM Parameters db $00,$08,$08,OAMFLAG_VFLIPPED ; top left @@ -110,7 +110,7 @@ SpriteFacingRightAndStanding: ; 40ca (1:40ca) db $08,$08,$0a,OAMFLAG_VFLIPPED | OAMFLAG_CANBEMASKED ; bottom left db $08,$00,$0b,OAMFLAG_VFLIPPED | OAMFLAG_CANBEMASKED | OAMFLAG_ENDOFDATA ; bottom right -SpriteFacingRightAndWalking: ; 40db (1:40db) +SpriteFacingRightAndWalking: db $04 ; Sprite OAM Parameters db $00,$08,$88,OAMFLAG_VFLIPPED ; top left @@ -130,4 +130,4 @@ SpriteSpecialCase ; 40ec (1:40ec) db $0c,-$4,$00,OAM_VFLIP | OAMFLAG_CANBEMASKED db $0c,$04,$01,OAMFLAG_CANBEMASKED db $0c,$0c,$00,OAM_VFLIP | OAM_HFLIP | OAMFLAG_CANBEMASKED | OAMFLAG_ENDOFDATA -
\ No newline at end of file + |
