diff options
| author | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
|---|---|---|
| committer | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
| commit | 4452acb021873affd95c92f096d0b1b9e8b50e7a (patch) | |
| tree | e905b665cfa1ef2eb7c62e475620bc40a9edb10d /data/mapObjects/celadonmansion3.asm | |
| parent | Map object macro (diff) | |
| download | pokeyellow-4452acb021873affd95c92f096d0b1b9e8b50e7a.tar.gz pokeyellow-4452acb021873affd95c92f096d0b1b9e8b50e7a.tar.xz pokeyellow-4452acb021873affd95c92f096d0b1b9e8b50e7a.zip | |
Fix object constant names
swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite
I never should have listened to https://github.com/iimarckus/pokered/issues/89
Diffstat (limited to 'data/mapObjects/celadonmansion3.asm')
| -rwxr-xr-x | data/mapObjects/celadonmansion3.asm | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/data/mapObjects/celadonmansion3.asm b/data/mapObjects/celadonmansion3.asm index bf61ec8c..36bf36d5 100755 --- a/data/mapObjects/celadonmansion3.asm +++ b/data/mapObjects/celadonmansion3.asm @@ -14,10 +14,10 @@ CeladonMansion3Object: ; 0x487ff (size=72) db $9, $4, $8 ; CeladonMansion3Text8 db $4 ; objects - object SPRITE_BIKE_SHOP_GUY, $0, $4, FACE, UP, $1 ; person - object SPRITE_MART_GUY, $3, $4, FACE, UP, $2 ; person - object SPRITE_BLACK_HAIR_BOY_2, $0, $7, FACE, UP, $3 ; person - object SPRITE_LAPRAS_GIVER, $2, $3, FACE, STAY, $4 ; person + object SPRITE_BIKE_SHOP_GUY, $0, $4, STAY, UP, $1 ; person + object SPRITE_MART_GUY, $3, $4, STAY, UP, $2 ; person + object SPRITE_BLACK_HAIR_BOY_2, $0, $7, STAY, UP, $3 ; person + object SPRITE_LAPRAS_GIVER, $2, $3, STAY, NONE, $4 ; person ; warp-to EVENT_DISP CELADON_MANSION_3_WIDTH, $1, $6 ; CELADON_MANSION_2 |
