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| author | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
|---|---|---|
| committer | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
| commit | 4452acb021873affd95c92f096d0b1b9e8b50e7a (patch) | |
| tree | e905b665cfa1ef2eb7c62e475620bc40a9edb10d /data/mapObjects/lavendertown.asm | |
| parent | Map object macro (diff) | |
| download | pokeyellow-4452acb021873affd95c92f096d0b1b9e8b50e7a.tar.gz pokeyellow-4452acb021873affd95c92f096d0b1b9e8b50e7a.tar.xz pokeyellow-4452acb021873affd95c92f096d0b1b9e8b50e7a.zip | |
Fix object constant names
swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite
I never should have listened to https://github.com/iimarckus/pokered/issues/89
Diffstat (limited to 'data/mapObjects/lavendertown.asm')
| -rwxr-xr-x | data/mapObjects/lavendertown.asm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/data/mapObjects/lavendertown.asm b/data/mapObjects/lavendertown.asm index 46781595..fb78f139 100755 --- a/data/mapObjects/lavendertown.asm +++ b/data/mapObjects/lavendertown.asm @@ -19,7 +19,7 @@ LavenderTownObject: ; 0x4402d (size=88) db $3 ; objects object SPRITE_LITTLE_GIRL, $f, $9, WALK, $0, $1 ; person - object SPRITE_BLACK_HAIR_BOY_1, $9, $a, FACE, STAY, $2 ; person + object SPRITE_BLACK_HAIR_BOY_1, $9, $a, STAY, NONE, $2 ; person object SPRITE_BLACK_HAIR_BOY_2, $8, $7, WALK, $2, $3 ; person ; warp-to |
