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| author | Daniel Harding <33dannye@gmail.com> | 2018-02-05 10:57:14 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-02-05 10:57:14 -0600 |
| commit | b8aa9ec80e43257a9e3a487b46a33f99c999a940 (patch) | |
| tree | 3813e75239070dbb3d549e8c03297cc28b2551e3 /data/mapObjects/mansion3.asm | |
| parent | Add pokegold and pokefirered. (diff) | |
| parent | INCBIN don't start with tabs (diff) | |
| download | pokeyellow-b8aa9ec80e43257a9e3a487b46a33f99c999a940.tar.gz pokeyellow-b8aa9ec80e43257a9e3a487b46a33f99c999a940.tar.xz pokeyellow-b8aa9ec80e43257a9e3a487b46a33f99c999a940.zip | |
Merge pull request #174 from Rangi42/master
Add warp, sign, and warp_to macros for data/mapObjects definitions; use base 10 numbers
Diffstat (limited to 'data/mapObjects/mansion3.asm')
| -rwxr-xr-x | data/mapObjects/mansion3.asm | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/data/mapObjects/mansion3.asm b/data/mapObjects/mansion3.asm index 72431402..f6ec7aee 100755 --- a/data/mapObjects/mansion3.asm +++ b/data/mapObjects/mansion3.asm @@ -1,21 +1,21 @@ Mansion3Object: db $1 ; border block - db $3 ; warps - db $a, $7, $1, MANSION_2 - db $1, $6, $3, MANSION_2 - db $e, $19, $2, MANSION_2 + db 3 ; warps + warp 7, 10, 1, MANSION_2 + warp 6, 1, 3, MANSION_2 + warp 25, 14, 2, MANSION_2 - db $0 ; signs + db 0 ; signs - db $5 ; objects - object SPRITE_BLACK_HAIR_BOY_2, $5, $b, WALK, $2, $1, OPP_BURGLAR, $8 - object SPRITE_OAK_AIDE, $14, $b, STAY, LEFT, $2, OPP_SCIENTIST, $c - object SPRITE_BALL, $1, $10, STAY, NONE, $3, MAX_POTION - object SPRITE_BALL, $19, $5, STAY, NONE, $4, IRON - object SPRITE_BOOK_MAP_DEX, $6, $c, STAY, NONE, $5 ; person + db 5 ; objects + object SPRITE_BLACK_HAIR_BOY_2, 5, 11, WALK, 2, 1, OPP_BURGLAR, 8 + object SPRITE_OAK_AIDE, 20, 11, STAY, LEFT, 2, OPP_SCIENTIST, 12 + object SPRITE_BALL, 1, 16, STAY, NONE, 3, MAX_POTION + object SPRITE_BALL, 25, 5, STAY, NONE, 4, IRON + object SPRITE_BOOK_MAP_DEX, 6, 12, STAY, NONE, 5 ; person ; warp-to - EVENT_DISP MANSION_3_WIDTH, $a, $7 ; MANSION_2 - EVENT_DISP MANSION_3_WIDTH, $1, $6 ; MANSION_2 - EVENT_DISP MANSION_3_WIDTH, $e, $19 ; MANSION_2 + warp_to 7, 10, MANSION_3_WIDTH ; MANSION_2 + warp_to 6, 1, MANSION_3_WIDTH ; MANSION_2 + warp_to 25, 14, MANSION_3_WIDTH ; MANSION_2 |
