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| author | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
|---|---|---|
| committer | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
| commit | 4452acb021873affd95c92f096d0b1b9e8b50e7a (patch) | |
| tree | e905b665cfa1ef2eb7c62e475620bc40a9edb10d /data/mapObjects/pallettown.asm | |
| parent | Map object macro (diff) | |
| download | pokeyellow-4452acb021873affd95c92f096d0b1b9e8b50e7a.tar.gz pokeyellow-4452acb021873affd95c92f096d0b1b9e8b50e7a.tar.xz pokeyellow-4452acb021873affd95c92f096d0b1b9e8b50e7a.zip | |
Fix object constant names
swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite
I never should have listened to https://github.com/iimarckus/pokered/issues/89
Diffstat (limited to 'data/mapObjects/pallettown.asm')
| -rwxr-xr-x | data/mapObjects/pallettown.asm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/data/mapObjects/pallettown.asm b/data/mapObjects/pallettown.asm index f0a1c8eb..4832246f 100755 --- a/data/mapObjects/pallettown.asm +++ b/data/mapObjects/pallettown.asm @@ -13,7 +13,7 @@ PalletTownObject: ; 0x182c3 (size=58) db $5, $b, $7 ; PalletTownText7 db $3 ; objects - object SPRITE_OAK, $8, $5, FACE, STAY, $1 ; person + object SPRITE_OAK, $8, $5, STAY, NONE, $1 ; person object SPRITE_GIRL, $3, $8, WALK, $0, $2 ; person object SPRITE_FISHER2, $b, $e, WALK, $0, $3 ; person |
