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| author | luckytyphlosion <alan.rj.huang@gmail.com> | 2015-08-30 17:55:02 -0400 |
|---|---|---|
| committer | luckytyphlosion <alan.rj.huang@gmail.com> | 2015-08-30 17:55:02 -0400 |
| commit | d2ed7674f499b1fd6c4059da40b8b42c6bf96995 (patch) | |
| tree | f581489b522fc647477d7b36dee072d553c44fd1 /data/mapObjects/rockethideout1.asm | |
| parent | Make pokeyellow build to baserom. (diff) | |
| parent | Merge pull request #114 from YamaArashi/master (diff) | |
| download | pokeyellow-d2ed7674f499b1fd6c4059da40b8b42c6bf96995.tar.gz pokeyellow-d2ed7674f499b1fd6c4059da40b8b42c6bf96995.tar.xz pokeyellow-d2ed7674f499b1fd6c4059da40b8b42c6bf96995.zip | |
Merge branch 'master' of https://github.com/iimarckus/pokered
Doesn't build.
Diffstat (limited to 'data/mapObjects/rockethideout1.asm')
| -rwxr-xr-x | data/mapObjects/rockethideout1.asm | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/data/mapObjects/rockethideout1.asm b/data/mapObjects/rockethideout1.asm index ab9b1041..55c0c101 100755 --- a/data/mapObjects/rockethideout1.asm +++ b/data/mapObjects/rockethideout1.asm @@ -10,14 +10,14 @@ RocketHideout1Object: ; 0x44ce7 (size=98) db $0 ; signs - db $7 ; people - db SPRITE_ROCKET, $8 + 4, $1a + 4, $ff, $d2, TRAINER | $1, ROCKET + $C8, $8 - db SPRITE_ROCKET, $6 + 4, $c + 4, $ff, $d3, TRAINER | $2, ROCKET + $C8, $9 - db SPRITE_ROCKET, $11 + 4, $12 + 4, $ff, $d0, TRAINER | $3, ROCKET + $C8, $a - db SPRITE_ROCKET, $19 + 4, $f + 4, $ff, $d3, TRAINER | $4, ROCKET + $C8, $b - db SPRITE_ROCKET, $12 + 4, $1c + 4, $ff, $d2, TRAINER | $5, ROCKET + $C8, $c - db SPRITE_BALL, $e + 4, $b + 4, $ff, $ff, ITEM | $6, ESCAPE_ROPE - db SPRITE_BALL, $11 + 4, $9 + 4, $ff, $ff, ITEM | $7, HYPER_POTION + db $7 ; objects + object SPRITE_ROCKET, $1a, $8, STAY, LEFT, $1, OPP_ROCKET, $8 + object SPRITE_ROCKET, $c, $6, STAY, RIGHT, $2, OPP_ROCKET, $9 + object SPRITE_ROCKET, $12, $11, STAY, DOWN, $3, OPP_ROCKET, $a + object SPRITE_ROCKET, $f, $19, STAY, RIGHT, $4, OPP_ROCKET, $b + object SPRITE_ROCKET, $1c, $12, STAY, LEFT, $5, OPP_ROCKET, $c + object SPRITE_BALL, $b, $e, STAY, NONE, $6, ESCAPE_ROPE + object SPRITE_BALL, $9, $11, STAY, NONE, $7, HYPER_POTION ; warp-to EVENT_DISP ROCKET_HIDEOUT_1_WIDTH, $2, $17 ; ROCKET_HIDEOUT_2 |
