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| author | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:22:51 -0500 |
|---|---|---|
| committer | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:22:51 -0500 |
| commit | 0e48333fb864b0c8b6914fe1b5e57929d5258080 (patch) | |
| tree | 02a69d268fd1234b0a3da2745065130f7193118c /data/mapObjects/rockethideout4.asm | |
| parent | Consolidate coord macros (diff) | |
| download | pokeyellow-0e48333fb864b0c8b6914fe1b5e57929d5258080.tar.gz pokeyellow-0e48333fb864b0c8b6914fe1b5e57929d5258080.tar.xz pokeyellow-0e48333fb864b0c8b6914fe1b5e57929d5258080.zip | |
Map object macro
closes https://github.com/iimarckus/pokered/issues/89
Diffstat (limited to 'data/mapObjects/rockethideout4.asm')
| -rwxr-xr-x | data/mapObjects/rockethideout4.asm | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/data/mapObjects/rockethideout4.asm b/data/mapObjects/rockethideout4.asm index c73273bb..380408cc 100755 --- a/data/mapObjects/rockethideout4.asm +++ b/data/mapObjects/rockethideout4.asm @@ -8,16 +8,16 @@ RocketHideout4Object: ; 0x455f1 (size=95) db $0 ; signs - db $9 ; people - db SPRITE_GIOVANNI, $3 + 4, $19 + 4, $ff, $d0, TRAINER | $1, GIOVANNI + $C8, $1 - db SPRITE_ROCKET, $c + 4, $17 + 4, $ff, $d0, TRAINER | $2, ROCKET + $C8, $10 - db SPRITE_ROCKET, $c + 4, $1a + 4, $ff, $d0, TRAINER | $3, ROCKET + $C8, $11 - db SPRITE_ROCKET, $2 + 4, $b + 4, $ff, $d0, TRAINER | $4, ROCKET + $C8, $12 - db SPRITE_BALL, $c + 4, $a + 4, $ff, $ff, ITEM | $5, HP_UP - db SPRITE_BALL, $4 + 4, $9 + 4, $ff, $ff, ITEM | $6, TM_02 - db SPRITE_BALL, $14 + 4, $c + 4, $ff, $ff, ITEM | $7, IRON - db SPRITE_BALL, $2 + 4, $19 + 4, $ff, $ff, ITEM | $8, SILPH_SCOPE - db SPRITE_BALL, $2 + 4, $a + 4, $ff, $ff, ITEM | $9, LIFT_KEY + db $9 ; objects + object SPRITE_GIOVANNI, $19, $3, FACE, DOWN, $1, GIOVANNI + $C8, $1 + object SPRITE_ROCKET, $17, $c, FACE, DOWN, $2, ROCKET + $C8, $10 + object SPRITE_ROCKET, $1a, $c, FACE, DOWN, $3, ROCKET + $C8, $11 + object SPRITE_ROCKET, $b, $2, FACE, DOWN, $4, ROCKET + $C8, $12 + object SPRITE_BALL, $a, $c, FACE, STAY, $5, HP_UP + object SPRITE_BALL, $9, $4, FACE, STAY, $6, TM_02 + object SPRITE_BALL, $c, $14, FACE, STAY, $7, IRON + object SPRITE_BALL, $19, $2, FACE, STAY, $8, SILPH_SCOPE + object SPRITE_BALL, $a, $2, FACE, STAY, $9, LIFT_KEY ; warp-to EVENT_DISP ROCKET_HIDEOUT_4_WIDTH, $a, $13 ; ROCKET_HIDEOUT_3 |
