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authordannye <corrnondacqb@yahoo.com>2015-07-18 22:36:22 -0500
committerdannye <corrnondacqb@yahoo.com>2015-07-18 22:36:22 -0500
commit4452acb021873affd95c92f096d0b1b9e8b50e7a (patch)
treee905b665cfa1ef2eb7c62e475620bc40a9edb10d /data/mapObjects/safarizoneresthouse3.asm
parentMap object macro (diff)
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Fix object constant names
swap LEFT and RIGHT FACE is better named STAY because sprites that have no range do not necessarily face any direction STAY has been renamed to NONE because sprites that use this will spin randomly, except for the item/voltorb/electrode sprite I never should have listened to https://github.com/iimarckus/pokered/issues/89
Diffstat (limited to 'data/mapObjects/safarizoneresthouse3.asm')
-rwxr-xr-xdata/mapObjects/safarizoneresthouse3.asm4
1 files changed, 2 insertions, 2 deletions
diff --git a/data/mapObjects/safarizoneresthouse3.asm b/data/mapObjects/safarizoneresthouse3.asm
index af7265d5..4d698782 100755
--- a/data/mapObjects/safarizoneresthouse3.asm
+++ b/data/mapObjects/safarizoneresthouse3.asm
@@ -9,8 +9,8 @@ SafariZoneRestHouse3Object: ; 0x45d8e (size=38)
db $3 ; objects
object SPRITE_OAK_AIDE, $1, $3, WALK, $1, $1 ; person
- object SPRITE_ROCKER, $4, $2, FACE, STAY, $2 ; person
- object SPRITE_LAPRAS_GIVER, $5, $2, FACE, STAY, $3 ; person
+ object SPRITE_ROCKER, $4, $2, STAY, NONE, $2 ; person
+ object SPRITE_LAPRAS_GIVER, $5, $2, STAY, NONE, $3 ; person
; warp-to
EVENT_DISP SAFARI_ZONE_REST_HOUSE_3_WIDTH, $7, $2 ; SAFARI_ZONE_EAST