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| author | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
|---|---|---|
| committer | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
| commit | 4452acb021873affd95c92f096d0b1b9e8b50e7a (patch) | |
| tree | e905b665cfa1ef2eb7c62e475620bc40a9edb10d /data/mapObjects/vermilioncity.asm | |
| parent | Map object macro (diff) | |
| download | pokeyellow-4452acb021873affd95c92f096d0b1b9e8b50e7a.tar.gz pokeyellow-4452acb021873affd95c92f096d0b1b9e8b50e7a.tar.xz pokeyellow-4452acb021873affd95c92f096d0b1b9e8b50e7a.zip | |
Fix object constant names
swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite
I never should have listened to https://github.com/iimarckus/pokered/issues/89
Diffstat (limited to 'data/mapObjects/vermilioncity.asm')
| -rwxr-xr-x | data/mapObjects/vermilioncity.asm | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/data/mapObjects/vermilioncity.asm b/data/mapObjects/vermilioncity.asm index b8ec91d4..c5602be1 100755 --- a/data/mapObjects/vermilioncity.asm +++ b/data/mapObjects/vermilioncity.asm @@ -23,9 +23,9 @@ VermilionCityObject: ; 0x189ba (size=133) db $6 ; objects object SPRITE_FOULARD_WOMAN, $13, $7, WALK, $2, $1 ; person - object SPRITE_GAMBLER, $e, $6, FACE, STAY, $2 ; person - object SPRITE_SAILOR, $13, $1e, FACE, UP, $3 ; person - object SPRITE_GAMBLER, $1e, $7, FACE, STAY, $4 ; person + object SPRITE_GAMBLER, $e, $6, STAY, NONE, $2 ; person + object SPRITE_SAILOR, $13, $1e, STAY, UP, $3 ; person + object SPRITE_GAMBLER, $1e, $7, STAY, NONE, $4 ; person object SPRITE_SLOWBRO, $1d, $9, WALK, $1, $5 ; person object SPRITE_SAILOR, $19, $1b, WALK, $2, $6 ; person |
