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authorSnorlaxMonster <snorlaxmonster+github@gmail.com>2021-06-14 21:47:19 +1000
committerSnorlaxMonster <snorlaxmonster+github@gmail.com>2021-06-14 21:47:19 +1000
commit319c29c751ea23bed8d57587500e73bb2a599656 (patch)
tree4a0dfc4b295fc1d1632b516d0020e606f394d3ae /data/maps/objects/Route6Gate.asm
parentUse more UNIONs for overlapping WRAM labels (diff)
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Correct comments on SwitchAndTeleportEffect
The comments in the SwitchAndTeleportEffect section incorrectly stated that the random number was generated in the half-open interval [0, playerLevel + enemyLevel), instead of the closed interval [0, playerLevel + enemyLevel].
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