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authorRangi <remy.oukaour+rangi42@gmail.com>2020-07-03 11:51:00 -0400
committerRangi <remy.oukaour+rangi42@gmail.com>2020-07-03 11:51:00 -0400
commitb29e5ee203b6fa4592180ef6cca732462cca9af6 (patch)
tree7634ed34bcc174f6df004a473b277d1cc3f8f218 /data/moves/animation_special_effects.asm
parentMerge pull request #256 from Rangi42/master (diff)
downloadpokeyellow-b29e5ee203b6fa4592180ef6cca732462cca9af6.tar.gz
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Add subdirectories to data/ similar to pokecrystal
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
Diffstat (limited to 'data/moves/animation_special_effects.asm')
-rw-r--r--data/moves/animation_special_effects.asm75
1 files changed, 75 insertions, 0 deletions
diff --git a/data/moves/animation_special_effects.asm b/data/moves/animation_special_effects.asm
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index 00000000..9dfb5645
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+++ b/data/moves/animation_special_effects.asm
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+; Format: Animation ID (1 byte), Address (2 bytes)
+AnimationIdSpecialEffects:
+ db MEGA_PUNCH
+ dw AnimationFlashScreen
+
+ db GUILLOTINE
+ dw AnimationFlashScreen
+
+ db MEGA_KICK
+ dw AnimationFlashScreen
+
+ db HEADBUTT
+ dw AnimationFlashScreen
+
+ db TAIL_WHIP
+ dw TailWhipAnimationUnused
+
+ db GROWL
+ dw DoGrowlSpecialEffects
+
+ db DISABLE
+ dw AnimationFlashScreen
+
+ db BLIZZARD
+ dw DoBlizzardSpecialEffects
+
+ db BUBBLEBEAM
+ dw AnimationFlashScreen
+
+ db HYPER_BEAM
+ dw FlashScreenEveryFourFrameBlocks
+
+ db THUNDERBOLT
+ dw FlashScreenEveryEightFrameBlocks
+
+ db REFLECT
+ dw AnimationFlashScreen
+
+ db SELFDESTRUCT
+ dw DoExplodeSpecialEffects
+
+ db SPORE
+ dw AnimationFlashScreen
+
+ db EXPLOSION
+ dw DoExplodeSpecialEffects
+
+ db ROCK_SLIDE
+ dw DoRockSlideSpecialEffects
+
+ db TRADE_BALL_DROP_ANIM
+ dw TradeHidePokemon
+
+ db TRADE_BALL_SHAKE_ANIM
+ dw TradeShakePokeball
+
+ db TRADE_BALL_TILT_ANIM
+ dw TradeJumpPokeball
+
+ db TOSS_ANIM
+ dw DoBallTossSpecialEffects
+
+ db SHAKE_ANIM
+ dw DoBallShakeSpecialEffects
+
+ db POOF_ANIM
+ dw DoPoofSpecialEffects
+
+ db GREATTOSS_ANIM
+ dw DoBallTossSpecialEffects
+
+ db ULTRATOSS_ANIM
+ dw DoBallTossSpecialEffects
+
+ db $FF ; terminator