aboutsummaryrefslogtreecommitdiffstats
path: root/data/pokemon/base_stats/seel.asm
diff options
context:
space:
mode:
authorRangi <35663410+Rangi42@users.noreply.github.com>2020-07-06 11:52:24 -0400
committerGitHub <noreply@github.com>2020-07-06 11:52:24 -0400
commit122d715484b79aba71d79caf148bac4a2ec441a5 (patch)
treea13bdf621fa8d3f3836ecb6e8d3a269ccc5d61cc /data/pokemon/base_stats/seel.asm
parentMerge pull request #259 from Rangi42/master (diff)
parentAvoid repeating the NUM_TMS value (diff)
downloadpokeyellow-122d715484b79aba71d79caf148bac4a2ec441a5.tar.gz
pokeyellow-122d715484b79aba71d79caf148bac4a2ec441a5.tar.xz
pokeyellow-122d715484b79aba71d79caf148bac4a2ec441a5.zip
Merge pull request #261 from Rangi42/master
Port pokecrystal's base data and tmhm structure
Diffstat (limited to 'data/pokemon/base_stats/seel.asm')
-rw-r--r--data/pokemon/base_stats/seel.asm51
1 files changed, 23 insertions, 28 deletions
diff --git a/data/pokemon/base_stats/seel.asm b/data/pokemon/base_stats/seel.asm
index 64c0cd7f..f45af9e7 100644
--- a/data/pokemon/base_stats/seel.asm
+++ b/data/pokemon/base_stats/seel.asm
@@ -1,28 +1,23 @@
-db DEX_SEEL ; pokedex id
-db 65 ; base hp
-db 45 ; base attack
-db 55 ; base defense
-db 45 ; base speed
-db 70 ; base special
-db WATER ; species type 1
-db WATER ; species type 2
-db 190 ; catch rate
-db 100 ; base exp yield
-INCBIN "gfx/pokemon/front/seel.pic",0,1 ; 66, sprite dimensions
-dw SeelPicFront
-dw SeelPicBack
-; attacks known at lvl 0
-db HEADBUTT
-db 0
-db 0
-db 0
-db 0 ; growth rate
-; learnset
- tmlearn 6,7,8
- tmlearn 9,10,11,12,13,14,16
- tmlearn 20
- tmlearn 31,32
- tmlearn 34,40
- tmlearn 44
- tmlearn 50,53,54
-db 0 ; padding
+ db DEX_SEEL ; pokedex id
+
+ db 65, 45, 55, 45, 70
+ ; hp atk def spd spc
+
+ db WATER, WATER ; type
+ db 190 ; catch rate
+ db 100 ; base exp
+
+ INCBIN "gfx/pokemon/front/seel.pic", 0, 1 ; sprite dimensions
+ dw SeelPicFront, SeelPicBack
+
+ db HEADBUTT, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
+ db 0 ; growth rate
+
+ ; tm/hm learnset
+ tmhm TOXIC, HORN_DRILL, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
+ BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, PAY_DAY, \
+ RAGE, MIMIC, DOUBLE_TEAM, BIDE, SKULL_BASH, \
+ REST, SUBSTITUTE, SURF, STRENGTH
+ ; end
+
+ db 0 ; padding