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authorRangi <35663410+Rangi42@users.noreply.github.com>2020-07-04 16:19:15 -0400
committerGitHub <noreply@github.com>2020-07-04 16:19:15 -0400
commit2718c36065e7eb201a149938bcdd51987c4e56b6 (patch)
tree4a1c0294193a497e15ec8e6be59390eb1f84b5d3 /data/trainers/special_moves.asm
parentMerge pull request #256 from Rangi42/master (diff)
parentUPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce SET... (diff)
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Merge pull request #257 from Rangi42/master
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+LoneMoves:
+; these are used for gym leaders.
+; this is not automatic! you have to write the number you want to wLoneAttackNo
+; first. e.g., erika's script writes 4 to wLoneAttackNo to get mega drain,
+; the fourth entry in the list.
+
+; first byte: pokemon in the trainer's party that gets the move
+; second byte: move
+; unterminated
+ db 1,BIDE
+ db 1,BUBBLEBEAM
+ db 2,THUNDERBOLT
+ db 2,MEGA_DRAIN
+ db 3,TOXIC
+ db 3,PSYWAVE
+ db 3,FIRE_BLAST
+ db 4,FISSURE
+
+TeamMoves:
+; these are used for elite four.
+; this is automatic, based on trainer class.
+; don't be confused by LoneMoves above, the two data structures are
+ ; _completely_ unrelated.
+
+; first byte: trainer (all trainers in this class have this move)
+; second byte: move
+; ff-terminated
+ db LORELEI,BLIZZARD
+ db BRUNO,FISSURE
+ db AGATHA,TOXIC
+ db LANCE,BARRIER
+ db $FF