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authordannye <33dannye@gmail.com>2020-11-04 00:06:44 -0600
committerdannye <33dannye@gmail.com>2020-11-04 00:06:44 -0600
commit5647ca687b92954dcf37a6ea6bfbc9a341c32de4 (patch)
treedde1937a1bfdb3a835f4155e1c2eb8f1aaf86f63 /data/types
parentMerge pull request #55 from Deokishisu/patch-1 (diff)
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Sync with pokered
Diffstat (limited to 'data/types')
-rwxr-xr-xdata/types/names.asm40
-rwxr-xr-xdata/types/type_matchups.asm85
2 files changed, 125 insertions, 0 deletions
diff --git a/data/types/names.asm b/data/types/names.asm
new file mode 100755
index 00000000..b1c35f65
--- /dev/null
+++ b/data/types/names.asm
@@ -0,0 +1,40 @@
+TypeNames:
+
+ dw .Normal
+ dw .Fighting
+ dw .Flying
+ dw .Poison
+ dw .Ground
+ dw .Rock
+ dw .Bird
+ dw .Bug
+ dw .Ghost
+
+REPT FIRE - GHOST - 1
+ dw .Normal
+ENDR
+
+ dw .Fire
+ dw .Water
+ dw .Grass
+ dw .Electric
+ dw .Psychic
+ dw .Ice
+ dw .Dragon
+
+.Normal: db "NORMAL@"
+.Fighting: db "FIGHTING@"
+.Flying: db "FLYING@"
+.Poison: db "POISON@"
+.Fire: db "FIRE@"
+.Water: db "WATER@"
+.Grass: db "GRASS@"
+.Electric: db "ELECTRIC@"
+.Psychic: db "PSYCHIC@"
+.Ice: db "ICE@"
+.Ground: db "GROUND@"
+.Rock: db "ROCK@"
+.Bird: db "BIRD@"
+.Bug: db "BUG@"
+.Ghost: db "GHOST@"
+.Dragon: db "DRAGON@"
diff --git a/data/types/type_matchups.asm b/data/types/type_matchups.asm
new file mode 100755
index 00000000..52e3d956
--- /dev/null
+++ b/data/types/type_matchups.asm
@@ -0,0 +1,85 @@
+TypeEffects:
+ ; attacker, defender, *=
+ db WATER, FIRE, SUPER_EFFECTIVE
+ db FIRE, GRASS, SUPER_EFFECTIVE
+ db FIRE, ICE, SUPER_EFFECTIVE
+ db GRASS, WATER, SUPER_EFFECTIVE
+ db ELECTRIC, WATER, SUPER_EFFECTIVE
+ db WATER, ROCK, SUPER_EFFECTIVE
+ db GROUND, FLYING, NO_EFFECT
+ db WATER, WATER, NOT_VERY_EFFECTIVE
+ db FIRE, FIRE, NOT_VERY_EFFECTIVE
+ db ELECTRIC, ELECTRIC, NOT_VERY_EFFECTIVE
+ db ICE, ICE, NOT_VERY_EFFECTIVE
+ db GRASS, GRASS, NOT_VERY_EFFECTIVE
+ db PSYCHIC_TYPE, PSYCHIC_TYPE, NOT_VERY_EFFECTIVE
+ db FIRE, WATER, NOT_VERY_EFFECTIVE
+ db GRASS, FIRE, NOT_VERY_EFFECTIVE
+ db WATER, GRASS, NOT_VERY_EFFECTIVE
+ db ELECTRIC, GRASS, NOT_VERY_EFFECTIVE
+ db NORMAL, ROCK, NOT_VERY_EFFECTIVE
+ db NORMAL, GHOST, NO_EFFECT
+ db GHOST, GHOST, SUPER_EFFECTIVE
+ db FIRE, BUG, SUPER_EFFECTIVE
+ db FIRE, ROCK, NOT_VERY_EFFECTIVE
+ db WATER, GROUND, SUPER_EFFECTIVE
+ db ELECTRIC, GROUND, NO_EFFECT
+ db ELECTRIC, FLYING, SUPER_EFFECTIVE
+ db GRASS, GROUND, SUPER_EFFECTIVE
+ db GRASS, BUG, NOT_VERY_EFFECTIVE
+ db GRASS, POISON, NOT_VERY_EFFECTIVE
+ db GRASS, ROCK, SUPER_EFFECTIVE
+ db GRASS, FLYING, NOT_VERY_EFFECTIVE
+ db ICE, WATER, NOT_VERY_EFFECTIVE
+ db ICE, GRASS, SUPER_EFFECTIVE
+ db ICE, GROUND, SUPER_EFFECTIVE
+ db ICE, FLYING, SUPER_EFFECTIVE
+ db FIGHTING, NORMAL, SUPER_EFFECTIVE
+ db FIGHTING, POISON, NOT_VERY_EFFECTIVE
+ db FIGHTING, FLYING, NOT_VERY_EFFECTIVE
+ db FIGHTING, PSYCHIC_TYPE, NOT_VERY_EFFECTIVE
+ db FIGHTING, BUG, NOT_VERY_EFFECTIVE
+ db FIGHTING, ROCK, SUPER_EFFECTIVE
+ db FIGHTING, ICE, SUPER_EFFECTIVE
+ db FIGHTING, GHOST, NO_EFFECT
+ db POISON, GRASS, SUPER_EFFECTIVE
+ db POISON, POISON, NOT_VERY_EFFECTIVE
+ db POISON, GROUND, NOT_VERY_EFFECTIVE
+ db POISON, BUG, SUPER_EFFECTIVE
+ db POISON, ROCK, NOT_VERY_EFFECTIVE
+ db POISON, GHOST, NOT_VERY_EFFECTIVE
+ db GROUND, FIRE, SUPER_EFFECTIVE
+ db GROUND, ELECTRIC, SUPER_EFFECTIVE
+ db GROUND, GRASS, NOT_VERY_EFFECTIVE
+ db GROUND, BUG, NOT_VERY_EFFECTIVE
+ db GROUND, ROCK, SUPER_EFFECTIVE
+ db GROUND, POISON, SUPER_EFFECTIVE
+ db FLYING, ELECTRIC, NOT_VERY_EFFECTIVE
+ db FLYING, FIGHTING, SUPER_EFFECTIVE
+ db FLYING, BUG, SUPER_EFFECTIVE
+ db FLYING, GRASS, SUPER_EFFECTIVE
+ db FLYING, ROCK, NOT_VERY_EFFECTIVE
+ db PSYCHIC_TYPE, FIGHTING, SUPER_EFFECTIVE
+ db PSYCHIC_TYPE, POISON, SUPER_EFFECTIVE
+ db BUG, FIRE, NOT_VERY_EFFECTIVE
+ db BUG, GRASS, SUPER_EFFECTIVE
+ db BUG, FIGHTING, NOT_VERY_EFFECTIVE
+ db BUG, FLYING, NOT_VERY_EFFECTIVE
+ db BUG, PSYCHIC_TYPE, SUPER_EFFECTIVE
+ db BUG, GHOST, NOT_VERY_EFFECTIVE
+ db BUG, POISON, SUPER_EFFECTIVE
+ db ROCK, FIRE, SUPER_EFFECTIVE
+ db ROCK, FIGHTING, NOT_VERY_EFFECTIVE
+ db ROCK, GROUND, NOT_VERY_EFFECTIVE
+ db ROCK, FLYING, SUPER_EFFECTIVE
+ db ROCK, BUG, SUPER_EFFECTIVE
+ db ROCK, ICE, SUPER_EFFECTIVE
+ db GHOST, NORMAL, NO_EFFECT
+ db GHOST, PSYCHIC_TYPE, NO_EFFECT
+ db FIRE, DRAGON, NOT_VERY_EFFECTIVE
+ db WATER, DRAGON, NOT_VERY_EFFECTIVE
+ db ELECTRIC, DRAGON, NOT_VERY_EFFECTIVE
+ db GRASS, DRAGON, NOT_VERY_EFFECTIVE
+ db ICE, DRAGON, SUPER_EFFECTIVE
+ db DRAGON, DRAGON, SUPER_EFFECTIVE
+ db -1 ; end