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| author | dannye <33dannye@gmail.com> | 2020-11-04 00:06:44 -0600 |
|---|---|---|
| committer | dannye <33dannye@gmail.com> | 2020-11-04 00:06:44 -0600 |
| commit | 5647ca687b92954dcf37a6ea6bfbc9a341c32de4 (patch) | |
| tree | dde1937a1bfdb3a835f4155e1c2eb8f1aaf86f63 /data/wild/probabilities.asm | |
| parent | Merge pull request #55 from Deokishisu/patch-1 (diff) | |
| download | pokeyellow-5647ca687b92954dcf37a6ea6bfbc9a341c32de4.tar.gz pokeyellow-5647ca687b92954dcf37a6ea6bfbc9a341c32de4.tar.xz pokeyellow-5647ca687b92954dcf37a6ea6bfbc9a341c32de4.zip | |
Sync with pokered
Diffstat (limited to 'data/wild/probabilities.asm')
| -rw-r--r-- | data/wild/probabilities.asm | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/data/wild/probabilities.asm b/data/wild/probabilities.asm new file mode 100644 index 00000000..2c56c6b9 --- /dev/null +++ b/data/wild/probabilities.asm @@ -0,0 +1,15 @@ +WildMonEncounterSlotChances: +; There are 10 slots for wild pokemon, and this is the table that defines how common each of +; those 10 slots is. A random number is generated and then the first byte of each pair in this +; table is compared against that random number. If the random number is less than or equal +; to the first byte, then that slot is chosen. The second byte is double the slot number. + db 50, $00 ; 51/256 = 19.9% chance of slot 0 + db 101, $02 ; 51/256 = 19.9% chance of slot 1 + db 140, $04 ; 39/256 = 15.2% chance of slot 2 + db 165, $06 ; 25/256 = 9.8% chance of slot 3 + db 190, $08 ; 25/256 = 9.8% chance of slot 4 + db 215, $0A ; 25/256 = 9.8% chance of slot 5 + db 228, $0C ; 13/256 = 5.1% chance of slot 6 + db 241, $0E ; 13/256 = 5.1% chance of slot 7 + db 252, $10 ; 11/256 = 4.3% chance of slot 8 + db 255, $12 ; 3/256 = 1.2% chance of slot 9 |
