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authordannye <33dannye@gmail.com>2025-11-12 17:56:10 -0600
committerdannye <33dannye@gmail.com>2025-11-12 17:56:10 -0600
commit324ae167d15ae4eef3cda411e10201661e57d88d (patch)
tree86c2b73ce1262f12c1b3eb82874e8572e80e583f /engine/battle/animations.asm
parentSeparate surfing Pikachu graphics from audio engine code (diff)
parentUse features of RGBDS 1.0.0 (#537) (diff)
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Merge branch 'master' of https://github.com/pret/pokered
Diffstat (limited to 'engine/battle/animations.asm')
-rw-r--r--engine/battle/animations.asm6
1 files changed, 3 insertions, 3 deletions
diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm
index cba2f154..5adecbd7 100644
--- a/engine/battle/animations.asm
+++ b/engine/battle/animations.asm
@@ -1689,7 +1689,7 @@ _AnimationSquishMonPic:
call AnimCopyRowRight
inc hl
.next
- ld [hl], " "
+ ld [hl], ' '
pop hl
ld de, SCREEN_WIDTH
add hl, de
@@ -1922,7 +1922,7 @@ _AnimationSlideMonOff:
; bugfix: compares against the max tile + 1 as opposed to the max tile
cp $62
ret c
- ld a, " "
+ ld a, ' '
ret
.EnemyNextTile
@@ -1932,7 +1932,7 @@ _AnimationSlideMonOff:
; the lower right tile is in the first column to slide off the screen.
cp $30
ret c
- ld a, " "
+ ld a, ' '
ret
AnimationSlideMonHalfOff: