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authordannye <33dannye@gmail.com>2024-09-25 00:45:00 -0500
committerdannye <33dannye@gmail.com>2024-09-25 00:45:00 -0500
commita02a98ee7ada1a658e28698484058be2796dc0df (patch)
tree945986054565bd8b5212fc755415096050d1d3a8 /engine/battle/animations.asm
parentUse long option flags for rgbgfx, same as tools/gfx (diff)
parentUse `const_skip` (diff)
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Merge branch 'master' of https://github.com/pret/pokered
Diffstat (limited to 'engine/battle/animations.asm')
-rw-r--r--engine/battle/animations.asm32
1 files changed, 16 insertions, 16 deletions
diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm
index da758332..45fbc1d5 100644
--- a/engine/battle/animations.asm
+++ b/engine/battle/animations.asm
@@ -138,13 +138,13 @@ DrawFrameBlock:
ld [de], a ; store tile ID
inc de
ld a, [hli]
- bit 5, a ; is horizontal flip enabled?
+ bit OAM_X_FLIP, a
jr nz, .disableHorizontalFlip
.enableHorizontalFlip
- set 5, a
+ set OAM_X_FLIP, a
jr .storeFlags2
.disableHorizontalFlip
- res 5, a
+ res OAM_X_FLIP, a
.storeFlags2
ld b, a
ld a, [wdef5]
@@ -452,7 +452,7 @@ MoveAnimation:
xor a
vc_hook Stop_reducing_move_anim_flashing_Haze_Hyper_Beam
ld [wSubAnimSubEntryAddr], a
- ld [wUnusedD09B], a
+ ld [wUnusedMoveAnimByte], a
ld [wSubAnimTransform], a
dec a ; NO_MOVE - 1
ld [wAnimSoundID], a
@@ -722,7 +722,7 @@ DoSpecialEffectByAnimationId:
INCLUDE "data/battle_anims/special_effects.asm"
DoBallTossSpecialEffects:
- ld a, [wcf91]
+ ld a, [wCurItem]
cp ULTRA_BALL + 1 ; is it a Master Ball or Ultra Ball?
jr nc, .skipFlashingEffect
.flashingEffect ; do a flashing effect if it's Master Ball or Ultra Ball
@@ -741,7 +741,7 @@ DoBallTossSpecialEffects:
ld a, [wIsInBattle]
cp 2 ; is it a trainer battle?
jr z, .isTrainerBattle
- ld a, [wd11e]
+ ld a, [wPokeBallAnimData]
cp $10 ; is the enemy pokemon the Ghost Marowak?
ret nz
; if the enemy pokemon is the Ghost Marowak, make it dodge during the last 3 frames
@@ -1169,12 +1169,12 @@ AnimationWaterDropletsEverywhere:
ld a, 16
ld [wBaseCoordY], a
ld a, 0
- ld [wUnusedD08A], a
+ ld [wUnusedWaterDropletsByte], a
call _AnimationWaterDroplets
ld a, 24
ld [wBaseCoordY], a
ld a, 32
- ld [wUnusedD08A], a
+ ld [wUnusedWaterDropletsByte], a
call _AnimationWaterDroplets
dec d
jr nz, .loop
@@ -2109,8 +2109,8 @@ HideSubstituteShowMonAnim:
and a
jr nz, .monIsMinimized
ld a, [wBattleMonSpecies]
- ld [wcf91], a
- ld [wd0b5], a
+ ld [wCurPartySpecies], a
+ ld [wCurSpecies], a
call GetMonHeader
predef LoadMonBackPic
ret
@@ -2119,8 +2119,8 @@ HideSubstituteShowMonAnim:
and a
jr nz, .monIsMinimized
ld a, [wEnemyMonSpecies]
- ld [wcf91], a
- ld [wd0b5], a
+ ld [wCurPartySpecies], a
+ ld [wCurSpecies], a
call GetMonHeader
ld de, vFrontPic
jp LoadMonFrontSprite
@@ -2174,8 +2174,8 @@ ChangeMonPic:
and a
jr z, .playerTurn
ld a, [wChangeMonPicEnemyTurnSpecies]
- ld [wcf91], a
- ld [wd0b5], a
+ ld [wCurPartySpecies], a
+ ld [wCurSpecies], a
xor a
ld [wSpriteFlipped], a
call GetMonHeader
@@ -2187,7 +2187,7 @@ ChangeMonPic:
push af
ld a, [wChangeMonPicPlayerTurnSpecies]
ld [wBattleMonSpecies2], a
- ld [wd0b5], a
+ ld [wCurSpecies], a
call GetMonHeader
predef LoadMonBackPic
xor a ; TILEMAP_MON_PIC
@@ -2795,7 +2795,7 @@ TossBallAnimation:
ld hl, .PokeBallAnimations
; choose which toss animation to use
- ld a, [wcf91]
+ ld a, [wCurItem]
cp POKE_BALL
ld b, TOSS_ANIM
jr z, .done