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| author | YamaArashi <shadow962@live.com> | 2015-07-12 16:24:03 -0700 |
|---|---|---|
| committer | YamaArashi <shadow962@live.com> | 2015-07-12 16:24:03 -0700 |
| commit | 849b53623b2ace56ef40b7bbdefe29a86e10162e (patch) | |
| tree | bb51d26ff10480cdba37a27d38f266eb1c4057c8 /engine/battle/core.asm | |
| parent | some battle animation stuff (diff) | |
| download | pokeyellow-849b53623b2ace56ef40b7bbdefe29a86e10162e.tar.gz pokeyellow-849b53623b2ace56ef40b7bbdefe29a86e10162e.tar.xz pokeyellow-849b53623b2ace56ef40b7bbdefe29a86e10162e.zip | |
shake screen functions
Diffstat (limited to 'engine/battle/core.asm')
| -rwxr-xr-x | engine/battle/core.asm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm index db1ebd32..364b184b 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -3958,7 +3958,7 @@ PrintMoveFailureText: ; 3dbe2 (f:5be2) ld hl, KeptGoingAndCrashedText call PrintText ld b, $4 - predef Func_48125 + predef PredefShakeScreenHorizontally ld a, [H_WHOSETURN] and a jr nz, .enemyTurn |
