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| author | Daniel Harding <corrnondacqb@yahoo.com> | 2015-07-03 16:03:10 -0500 |
|---|---|---|
| committer | Daniel Harding <corrnondacqb@yahoo.com> | 2015-07-03 16:03:10 -0500 |
| commit | ec4c53559379f3bf7bd332905ba144e1d998f38b (patch) | |
| tree | f8ee8f2d9c8042b55edb1a4761833511ab1695b1 /engine/battle/decrement_pp.asm | |
| parent | Merge pull request #96 from dannye/master (diff) | |
| parent | No more ldh (diff) | |
| download | pokeyellow-ec4c53559379f3bf7bd332905ba144e1d998f38b.tar.gz pokeyellow-ec4c53559379f3bf7bd332905ba144e1d998f38b.tar.xz pokeyellow-ec4c53559379f3bf7bd332905ba144e1d998f38b.zip | |
Merge pull request #98 from dannye/master
Renaming and clean up
Diffstat (limited to 'engine/battle/decrement_pp.asm')
| -rw-r--r-- | engine/battle/decrement_pp.asm | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/engine/battle/decrement_pp.asm b/engine/battle/decrement_pp.asm index ecf5040b..7345c5c1 100644 --- a/engine/battle/decrement_pp.asm +++ b/engine/battle/decrement_pp.asm @@ -9,15 +9,15 @@ DecrementPP: ; 68000 (1a:4000) ; W_PLAYERBATTSTATUS2 status flags later and a, (1 << StoringEnergy) | (1 << ThrashingAbout) | (1 << AttackingMultipleTimes) ret nz ; if any of these statuses are true, don't decrement PP - bit UsingRage, [hl] + bit UsingRage, [hl] ret nz ; don't decrement PP either if Pokemon is using Rage ld hl, wBattleMonPP ; PP of first move (in battle) - -; decrement PP in the battle struct - call .DecrementPP - -; decrement PP in the party struct - ld a, [W_PLAYERBATTSTATUS3] + +; decrement PP in the battle struct + call .DecrementPP + +; decrement PP in the party struct + ld a, [W_PLAYERBATTSTATUS3] bit Transformed, a ret nz ; Return if transformed. Pokemon Red stores the "current pokemon's" PP ; separately from the "Pokemon in your party's" PP. This is @@ -31,7 +31,7 @@ DecrementPP: ; 68000 (1a:4000) ld hl, wPartyMon1PP ; PP of first move (in party) ld a, [wPlayerMonNumber] ; which mon in party is active - ld bc, wPartyMon2 - wPartyMon1 + ld bc, wPartyMon2 - wPartyMon1 call AddNTimes ; calculate address of the mon to modify .DecrementPP ld a, [wPlayerMoveListIndex] ; which move (0, 1, 2, 3) did we use? |
