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authorSylvie <35663410+Rangi42@users.noreply.github.com>2024-07-16 13:02:54 -0400
committerGitHub <noreply@github.com>2024-07-16 13:02:54 -0400
commit8fafca714c07500d1d87bba224f12cf9cc2c8789 (patch)
tree273ca88fcfcd80df9c318c9cb8d17a1f7aa240cb /engine/battle/effects.asm
parentBuild with RGBDS 0.8.0, though it is not yet required (diff)
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Identify various flag labels and bit constants (#454)
Diffstat (limited to 'engine/battle/effects.asm')
-rw-r--r--engine/battle/effects.asm4
1 files changed, 2 insertions, 2 deletions
diff --git a/engine/battle/effects.asm b/engine/battle/effects.asm
index b94b12d2..643afeb2 100644
--- a/engine/battle/effects.asm
+++ b/engine/battle/effects.asm
@@ -812,7 +812,7 @@ SwitchAndTeleportEffect:
ld a, [wIsInBattle]
dec a
jr nz, .notWildBattle1
- ld a, [wCurEnemyLVL]
+ ld a, [wCurEnemyLevel]
ld b, a
ld a, [wBattleMonLevel]
cp b ; is the player's level greater than the enemy's level?
@@ -856,7 +856,7 @@ SwitchAndTeleportEffect:
jr nz, .notWildBattle2
ld a, [wBattleMonLevel]
ld b, a
- ld a, [wCurEnemyLVL]
+ ld a, [wCurEnemyLevel]
cp b
jr nc, .enemyMoveWasSuccessful
add b