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authorRangi <remy.oukaour+rangi42@gmail.com>2020-07-07 11:30:10 -0400
committerRangi <remy.oukaour+rangi42@gmail.com>2020-07-07 11:30:10 -0400
commit13129459f11e73df8c556f0c02cd4fca7266a346 (patch)
treef0157c5ba3e66a48eba01fef6ce7283f1dece57a /engine/battle/ghost_marowak_anim.asm
parentUse HIGH() and LOW() (diff)
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Sync coordinate macros with pokecrystal
Diffstat (limited to 'engine/battle/ghost_marowak_anim.asm')
-rw-r--r--engine/battle/ghost_marowak_anim.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/battle/ghost_marowak_anim.asm b/engine/battle/ghost_marowak_anim.asm
index 9c47fd53..7405c40b 100644
--- a/engine/battle/ghost_marowak_anim.asm
+++ b/engine/battle/ghost_marowak_anim.asm
@@ -4,7 +4,7 @@ MarowakAnim:
ldh [rOBP1], a
call CopyMonPicFromBGToSpriteVRAM ; cover the BG ghost pic with a sprite ghost pic that looks the same
; now that the ghost pic is being displayed using sprites, clear the ghost pic from the BG tilemap
- coord hl, 12, 0
+ hlcoord 12, 0
lb bc, 7, 7
call ClearScreenArea
call Delay3