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authordannye <corrnondacqb@yahoo.com>2015-07-18 15:52:03 -0500
committerdannye <corrnondacqb@yahoo.com>2015-07-18 15:52:03 -0500
commit148d3f3cf28f9c270e3d5043af0692d95bc731c5 (patch)
treecf803f89ccc700b679154cee4dad3312d108c1cc /engine/battle/ghost_marowak_anim.asm
parentSimplify map connections (diff)
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Consolidate coord macros
Diffstat (limited to 'engine/battle/ghost_marowak_anim.asm')
-rw-r--r--engine/battle/ghost_marowak_anim.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/battle/ghost_marowak_anim.asm b/engine/battle/ghost_marowak_anim.asm
index 73d3bcc2..e3b3f42c 100644
--- a/engine/battle/ghost_marowak_anim.asm
+++ b/engine/battle/ghost_marowak_anim.asm
@@ -4,7 +4,7 @@ MarowakAnim: ; 708ca (1c:48ca)
ld [rOBP1], a
call CopyMonPicFromBGToSpriteVRAM ; cover the BG ghost pic with a sprite ghost pic that looks the same
; now that the ghost pic is being displayed using sprites, clear the ghost pic from the BG tilemap
- hlCoord 12, 0
+ coord hl, 12, 0
ld bc, $707
call ClearScreenArea
call Delay3