diff options
| author | dannye <33dannye@gmail.com> | 2020-11-04 00:06:44 -0600 |
|---|---|---|
| committer | dannye <33dannye@gmail.com> | 2020-11-04 00:06:44 -0600 |
| commit | 5647ca687b92954dcf37a6ea6bfbc9a341c32de4 (patch) | |
| tree | dde1937a1bfdb3a835f4155e1c2eb8f1aaf86f63 /engine/battle/moveEffects/heal_effect.asm | |
| parent | Merge pull request #55 from Deokishisu/patch-1 (diff) | |
| download | pokeyellow-5647ca687b92954dcf37a6ea6bfbc9a341c32de4.tar.gz pokeyellow-5647ca687b92954dcf37a6ea6bfbc9a341c32de4.tar.xz pokeyellow-5647ca687b92954dcf37a6ea6bfbc9a341c32de4.zip | |
Sync with pokered
Diffstat (limited to 'engine/battle/moveEffects/heal_effect.asm')
| -rw-r--r-- | engine/battle/moveEffects/heal_effect.asm | 120 |
1 files changed, 0 insertions, 120 deletions
diff --git a/engine/battle/moveEffects/heal_effect.asm b/engine/battle/moveEffects/heal_effect.asm deleted file mode 100644 index 97afa394..00000000 --- a/engine/battle/moveEffects/heal_effect.asm +++ /dev/null @@ -1,120 +0,0 @@ -HealEffect_: - ld a, [H_WHOSETURN] - and a - ld de, wBattleMonHP - ld hl, wBattleMonMaxHP - ld a, [wPlayerMoveNum] - jr z, .healEffect - ld de, wEnemyMonHP - ld hl, wEnemyMonMaxHP - ld a, [wEnemyMoveNum] -.healEffect - ld b, a - ld a, [de] - cp [hl] ; most significant bytes comparison is ignored - ; causes the move to miss if max HP is 255 or 511 points higher than the current HP - inc de - inc hl - ld a, [de] - sbc [hl] - jp z, .failed ; no effect if user's HP is already at its maximum - ld a, b - cp REST - jr nz, .healHP - push hl - push de - push af - ld c, 50 - call DelayFrames - ld hl, wBattleMonStatus - ld a, [H_WHOSETURN] - and a - jr z, .restEffect - ld hl, wEnemyMonStatus -.restEffect - ld a, [hl] - and a - ld [hl], 2 ; clear status and set number of turns asleep to 2 - ld hl, StartedSleepingEffect ; if mon didn't have an status - jr z, .printRestText - ld hl, FellAsleepBecameHealthyText ; if mon had an status -.printRestText - call PrintText - pop af - pop de - pop hl -.healHP - ld a, [hld] - ld [wHPBarMaxHP], a - ld c, a - ld a, [hl] - ld [wHPBarMaxHP+1], a - ld b, a - jr z, .gotHPAmountToHeal -; Recover and Softboiled only heal for half the mon's max HP - srl b - rr c -.gotHPAmountToHeal -; update HP - ld a, [de] - ld [wHPBarOldHP], a - add c - ld [de], a - ld [wHPBarNewHP], a - dec de - ld a, [de] - ld [wHPBarOldHP+1], a - adc b - ld [de], a - ld [wHPBarNewHP+1], a - inc hl - inc de - ld a, [de] - dec de - sub [hl] - dec hl - ld a, [de] - sbc [hl] - jr c, .playAnim -; copy max HP to current HP if an overflow occurred - ld a, [hli] - ld [de], a - ld [wHPBarNewHP+1], a - inc de - ld a, [hl] - ld [de], a - ld [wHPBarNewHP], a -.playAnim - ld hl, PlayCurrentMoveAnimation - call Bankswitch3DtoF - ld a, [H_WHOSETURN] - and a - coord hl, 10, 9 - ld a, $1 - jr z, .updateHPBar - coord hl, 2, 2 - xor a -.updateHPBar - ld [wHPBarType], a - predef UpdateHPBar2 - ld hl, DrawHUDsAndHPBars - call Bankswitch3DtoF - ld hl, RegainedHealthText - jp PrintText -.failed - ld c, 50 - call DelayFrames - ld hl, PrintButItFailedText_ - jp Bankswitch3DtoF - -StartedSleepingEffect: - TX_FAR _StartedSleepingEffect - db "@" - -FellAsleepBecameHealthyText: - TX_FAR _FellAsleepBecameHealthyText - db "@" - -RegainedHealthText: - TX_FAR _RegainedHealthText - db "@" |
