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authorYamaArashi <shadow962@live.com>2016-06-11 17:51:03 -0700
committerGitHub <noreply@github.com>2016-06-11 17:51:03 -0700
commit54143d33fc1211fb0c949ba62633d1c8d94f2717 (patch)
tree9176ffc5b6384a48eb32ea8f33ac97d1d67f6865 /engine/battle/scroll_draw_trainer_pic.asm
parentMerge pull request #14 from PikalaxALT/master (diff)
parentremove address comments (diff)
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Merge pull request #13 from YamaArashi/master
remove address comments
Diffstat (limited to 'engine/battle/scroll_draw_trainer_pic.asm')
-rw-r--r--engine/battle/scroll_draw_trainer_pic.asm4
1 files changed, 2 insertions, 2 deletions
diff --git a/engine/battle/scroll_draw_trainer_pic.asm b/engine/battle/scroll_draw_trainer_pic.asm
index 8e65c973..98893dcf 100644
--- a/engine/battle/scroll_draw_trainer_pic.asm
+++ b/engine/battle/scroll_draw_trainer_pic.asm
@@ -1,4 +1,4 @@
-_ScrollTrainerPicAfterBattle: ; f4259 (3d:4259)
+_ScrollTrainerPicAfterBattle:
; Load the enemy trainer's pic and scrolls it into
; the screen from the right.
xor a
@@ -32,7 +32,7 @@ _ScrollTrainerPicAfterBattle: ; f4259 (3d:4259)
jr .scrollLoop
; write one 7-tile column of the trainer pic to the tilemap
-DrawTrainerPicColumn: ; f428d (3d:428d)
+DrawTrainerPicColumn:
push hl
push de
push bc