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| author | luckytyphlosion <alan.rj.huang@gmail.com> | 2015-06-05 20:15:21 -0400 |
|---|---|---|
| committer | luckytyphlosion <alan.rj.huang@gmail.com> | 2015-06-05 20:15:21 -0400 |
| commit | 5ecda4d2741cc8f43a0b172aefc8299e44687832 (patch) | |
| tree | 7fbac7a8f1be0bcd6a877ea47ec73fd5dfbbc211 /engine/battle/wild_encounters.asm | |
| parent | Fix EOL to LF to make push requests more doable. (diff) | |
| parent | Fix a lot of bugs (diff) | |
| download | pokeyellow-5ecda4d2741cc8f43a0b172aefc8299e44687832.tar.gz pokeyellow-5ecda4d2741cc8f43a0b172aefc8299e44687832.tar.xz pokeyellow-5ecda4d2741cc8f43a0b172aefc8299e44687832.zip | |
Merge git://github.com/dannye/pokeyellow into dannye-master
Conflicts:
constants/connection_constants.asm
constants/evolution_constants.asm
constants/list_constants.asm
constants/oam_constants.asm
constants/sprite_constants.asm
constants/type_constants.asm
engine/bank3d/random.asm
engine/bank3f/main.asm
home.asm
home/overworld.asm
home/serial.asm
macros.asm
main.asm
wram.asm
Diffstat (limited to 'engine/battle/wild_encounters.asm')
| -rw-r--r-- | engine/battle/wild_encounters.asm | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engine/battle/wild_encounters.asm b/engine/battle/wild_encounters.asm index 03119b90..61b318b9 100644 --- a/engine/battle/wild_encounters.asm +++ b/engine/battle/wild_encounters.asm @@ -23,7 +23,7 @@ TryDoWildEncounter: ; 13870 (4:7870) jr z, .lastRepelStep ld [wRepelRemainingSteps], a .asm_1389e -; determine if wild pokémon can appear in the half-block we’re standing in +; determine if wild pokemon can appear in the half-block we're standing in ; is the bottom right tile (9,9) of the half-block we're standing in a grass/water tile? hlCoord 9, 9 ld c, [hl] @@ -35,9 +35,9 @@ TryDoWildEncounter: ; 13870 (4:7870) cp c ld a, [W_WATERRATE] jr z, .CanEncounter -; even if not in grass/water, standing anywhere we can encounter pokémon -; so long as the map is “indoor” and has wild pokémon defined. -; …as long as it’s not Viridian Forest or Safari Zone. +; even if not in grass/water, standing anywhere we can encounter pokemon +; so long as the map is "indoor" and has wild pokemon defined. +; ...as long as it's not Viridian Forest or Safari Zone. ld a, [W_CURMAP] cp REDS_HOUSE_1F ; is this an indoor map? jr c, .CantEncounter2 @@ -61,7 +61,7 @@ TryDoWildEncounter: ; 13870 (4:7870) inc hl jr .determineEncounterSlot .gotEncounterSlot -; determine which wild pokémon (grass or water) can appear in the half-block we’re standing in +; determine which wild pokemon (grass or water) can appear in the half-block we're standing in ld c, [hl] ld hl, W_GRASSMONS aCoord 8, 9 |
