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authorRangi <remy.oukaour+rangi42@gmail.com>2022-10-02 22:42:26 -0400
committerRangi <remy.oukaour+rangi42@gmail.com>2022-10-02 22:42:26 -0400
commit7dd9d7dc80dcd57ce079d0f365257035e9df4614 (patch)
tree3807ecb72443ecf12feb4faa0e4d811bad279458 /engine/battle
parentMerge remote-tracking branch 'remotes/pokered/master' (diff)
parentRequire rgbds 0.6.0 (diff)
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Merge remote-tracking branch 'remotes/pokered/master'
Diffstat (limited to 'engine/battle')
-rw-r--r--engine/battle/animations.asm31
1 files changed, 16 insertions, 15 deletions
diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm
index 9a58c221..ffa7e5a8 100644
--- a/engine/battle/animations.asm
+++ b/engine/battle/animations.asm
@@ -275,7 +275,7 @@ PlayAnimation:
ld a, [wAnimPalette]
ldh [rOBP0], a
call UpdateGBCPal_OBP0
- call LoadAnimationTileset
+ call LoadMoveAnimationTiles
call LoadSubanimation
call PlaySubanimation
pop af
@@ -372,11 +372,11 @@ GetSubanimationTransform2:
ret
; loads tile patterns for battle animations
-LoadAnimationTileset:
+LoadMoveAnimationTiles:
ld a, [wWhichBattleAnimTileset]
add a
add a
- ld hl, AnimationTilesetPointers
+ ld hl, MoveAnimationTilesPointers
ld e, a
ld d, 0
add hl, de
@@ -387,7 +387,7 @@ LoadAnimationTileset:
ld a, [hl]
ld d, a ; de = address of tileset
ld hl, vSprites tile $31
- ld b, BANK(AnimationTileset1) ; ROM bank
+ ld b, BANK(MoveAnimationTiles0) ; ROM bank
ld a, [wTempTilesetNumTiles]
ld c, a ; number of tiles
jp CopyVideoData ; load tileset
@@ -398,17 +398,18 @@ MACRO anim_tileset
db -1 ; padding
ENDM
-AnimationTilesetPointers:
+MoveAnimationTilesPointers:
; number of tiles, gfx pointer
- anim_tileset 79, AnimationTileset1
- anim_tileset 79, AnimationTileset2
- anim_tileset 64, AnimationTileset1
+ anim_tileset 79, MoveAnimationTiles0
+ anim_tileset 79, MoveAnimationTiles1
+ anim_tileset 64, MoveAnimationTiles2
-AnimationTileset1:
- INCBIN "gfx/battle/attack_anim_1.2bpp"
+MoveAnimationTiles0:
+MoveAnimationTiles2:
+ INCBIN "gfx/battle/move_anim_0.2bpp"
-AnimationTileset2:
- INCBIN "gfx/battle/attack_anim_2.2bpp"
+MoveAnimationTiles1:
+ INCBIN "gfx/battle/move_anim_1.2bpp"
SlotMachineTiles2:
INCBIN "gfx/slots/slots_2.2bpp"
@@ -1158,7 +1159,7 @@ AnimationWaterDropletsEverywhere:
; in Surf/Mist/Toxic.
xor a
ld [wWhichBattleAnimTileset], a
- call LoadAnimationTileset
+ call LoadMoveAnimationTiles
ld d, 32
ld a, -16
ld [wBaseCoordX], a
@@ -1720,7 +1721,7 @@ _AnimationShootBallsUpward:
push bc
xor a
ld [wWhichBattleAnimTileset], a
- call LoadAnimationTileset
+ call LoadMoveAnimationTiles
pop bc
ld d, $7a ; ball tile
ld hl, wShadowOAM
@@ -2234,7 +2235,7 @@ InitMultipleObjectsOAM:
push bc
push de
ld [wWhichBattleAnimTileset], a
- call LoadAnimationTileset
+ call LoadMoveAnimationTiles
pop de
pop bc
xor a