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| author | Rangi <35663410+Rangi42@users.noreply.github.com> | 2025-05-31 15:08:23 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-05-31 15:08:23 -0400 |
| commit | b4bae4a5d5abd3f44a49028f550c1eb475ac280b (patch) | |
| tree | b1a750bbfcc548be5fa1e4a6f53d0dd4dd3a8132 /engine/battle | |
| parent | Use features new to RGBDS 0.9.2 (#506) (diff) | |
| download | pokeyellow-b4bae4a5d5abd3f44a49028f550c1eb475ac280b.tar.gz pokeyellow-b4bae4a5d5abd3f44a49028f550c1eb475ac280b.tar.xz pokeyellow-b4bae4a5d5abd3f44a49028f550c1eb475ac280b.zip | |
Add a `CANNOT_MOVE` constant (#508)
Diffstat (limited to 'engine/battle')
| -rw-r--r-- | engine/battle/core.asm | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 4fe7880f..c833fc71 100644 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -317,7 +317,7 @@ MainInBattleLoop: bit USING_TRAPPING_MOVE, a ; check if enemy is using a multi-turn attack like wrap jr z, .selectPlayerMove ; if not, jump ; enemy is using a multi-turn attack like wrap, so player is trapped and cannot execute a move - ld a, $ff + ld a, CANNOT_MOVE ld [wPlayerSelectedMove], a jr .selectEnemyMove .selectPlayerMove @@ -3018,7 +3018,8 @@ LinkBattleExchangeData: ld b, LINKBATTLE_STRUGGLE jr z, .next dec b ; LINKBATTLE_NO_ACTION - inc a ; does move equal -1 (i.e. no action)? + ASSERT CANNOT_MOVE == $ff + inc a jr z, .next ld a, [wPlayerMoveListIndex] jr .doExchange @@ -3071,8 +3072,9 @@ ExecutePlayerMove: xor a ldh [hWhoseTurn], a ; set player's turn ld a, [wPlayerSelectedMove] + ASSERT CANNOT_MOVE == $ff inc a - jp z, ExecutePlayerMoveDone ; for selected move = FF, skip most of player's turn + jp z, ExecutePlayerMoveDone ; if the player cannot move, skip most of their turn xor a ld [wMoveMissed], a ld [wMonIsDisobedient], a @@ -5584,6 +5586,7 @@ RandomizeDamage: ; for more detailed commentary, see equivalent function for player side (ExecutePlayerMove) ExecuteEnemyMove: ld a, [wEnemySelectedMove] + ASSERT CANNOT_MOVE == $ff inc a jp z, ExecuteEnemyMoveDone call PrintGhostText |
