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authorLinus Unnebäck <linus@folkdatorn.se>2023-07-16 23:21:20 +0200
committerGitHub <noreply@github.com>2023-07-16 16:21:20 -0500
commitc42b7167ced16cd6ac5d23e906db555583d45f83 (patch)
treeb7be1dec64bf6bf03f9ba24506d74e1fed706537 /engine/battle
parentThoroughly document debug code (#410) (diff)
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Use charmap in link_battle_versus_text (#415)
Diffstat (limited to 'engine/battle')
-rw-r--r--engine/battle/link_battle_versus_text.asm4
1 files changed, 2 insertions, 2 deletions
diff --git a/engine/battle/link_battle_versus_text.asm b/engine/battle/link_battle_versus_text.asm
index 29c11356..374dcabc 100644
--- a/engine/battle/link_battle_versus_text.asm
+++ b/engine/battle/link_battle_versus_text.asm
@@ -13,9 +13,9 @@ DisplayLinkBattleVersusTextBox:
call PlaceString
; place bold "VS" tiles between the names
hlcoord 9, 8
- ld a, $69
+ ld a, "<BOLD_V>"
ld [hli], a
- ld [hl], $6a
+ ld [hl], "<BOLD_S>"
xor a
ld [wUpdateSpritesEnabled], a
callfar SetupPlayerAndEnemyPokeballs