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| author | vulcandth <vulcandth@gmail.com> | 2022-06-06 16:22:34 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-06-06 17:22:34 -0400 |
| commit | d7808d110f6b104a3e5ed7b21260ed8f1b718719 (patch) | |
| tree | f36c1b84a3a5d5c6d5dd7af82c38cef4b2cd6e22 /engine/battle | |
| parent | Remove Stadium data patch from tools/make_patch.c (#355) (diff) | |
| download | pokeyellow-d7808d110f6b104a3e5ed7b21260ed8f1b718719.tar.gz pokeyellow-d7808d110f6b104a3e5ed7b21260ed8f1b718719.tar.xz pokeyellow-d7808d110f6b104a3e5ed7b21260ed8f1b718719.zip | |
Improved Virtual Console patch identifiers (#357)
Diffstat (limited to 'engine/battle')
| -rw-r--r-- | engine/battle/animations.asm | 60 | ||||
| -rw-r--r-- | engine/battle/core.asm | 20 |
2 files changed, 41 insertions, 39 deletions
diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm index f1dd3d4e..afed76d7 100644 --- a/engine/battle/animations.asm +++ b/engine/battle/animations.asm @@ -176,12 +176,12 @@ PlayAnimation: ld h, [hl] ld l, a .animationLoop - vc_hook FPA_Thunderbolt_End + vc_hook Stop_reducing_move_anim_flashing_Thunderbolt ld a, [hli] - vc_hook_red FPA_007_End - vc_hook_blue FPA_009_End + vc_hook_red Stop_reducing_move_anim_flashing_Reflect + vc_hook_blue Stop_reducing_move_anim_flashing_Self_Destruct cp -1 - vc_hook_blue FPA_008_End + vc_hook_blue Stop_reducing_move_anim_flashing_Reflect jr z, .AnimationOver cp FIRST_SE_ID ; is this subanimation or a special effect? jr c, .playSubanimation @@ -250,55 +250,57 @@ PlayAnimation: ld a, [wAnimPalette] ldh [rOBP0], a call LoadAnimationTileset - vc_hook FPA_001_Begin + vc_hook Reduce_move_anim_flashing_Mega_Punch_Self_Destruct_Explosion call LoadSubanimation call PlaySubanimation - vc_hook FPA_001_End + vc_hook_red Stop_reducing_move_anim_flashing_Mega_Punch + vc_hook_blue Stop_reducing_move_anim_flashing_Mega_Punch_Explosion pop af - vc_hook_red FPA_008_End + vc_hook_red Stop_reducing_move_anim_flashing_Dream_Eater ldh [rOBP0], a .nextAnimationCommand - vc_hook FPA_005_End + vc_hook_red Stop_reducing_move_anim_flashing_Hyper_Beam + vc_hook_blue Stop_reducing_move_anim_flashing_Bubblebeam_Hyper_Beam_Blizzard pop hl - vc_hook FPA_002_End + vc_hook Stop_reducing_move_anim_flashing_Guillotine jr .animationLoop .AnimationOver ret LoadSubanimation: - vc_hook FPA_002_Begin + vc_hook Reduce_move_anim_flashing_Guillotine ld a, [wSubAnimAddrPtr + 1] - vc_hook FPA_003_Begin + vc_hook Reduce_move_anim_flashing_Mega_Kick ld h, a - vc_hook_red FPA_131_Begin + vc_hook_red Reduce_move_anim_flashing_Blizzard ld a, [wSubAnimAddrPtr] - vc_hook_red FPA_56_Begin + vc_hook_red Reduce_move_anim_flashing_Self_Destruct ld l, a ld a, [hli] ld e, a - vc_hook FPA_76_Begin + vc_hook Reduce_move_anim_flashing_Explosion ld a, [hl] - vc_hook FPA_Thunderbolt_Begin + vc_hook Reduce_move_anim_flashing_Thunderbolt ld d, a ; de = address of subanimation ld a, [de] - vc_hook_blue FPA_012_Begin + vc_hook_blue Reduce_move_anim_flashing_Rock_Slide ld b, a - vc_hook FPA_Spore_Begin + vc_hook Reduce_move_anim_flashing_Spore and %00011111 - vc_hook FPA_Bubblebeam_Begin + vc_hook Reduce_move_anim_flashing_Bubblebeam ld [wSubAnimCounter], a ; number of frame blocks - vc_hook_red FPA_010_Begin - vc_hook_blue FPA_009_Begin + vc_hook_red Reduce_move_anim_flashing_Rock_Slide + vc_hook_blue Reduce_move_anim_flashing_Self_Destruct ld a, b and %11100000 cp SUBANIMTYPE_ENEMY << 5 - vc_hook_blue FPA_004_Begin + vc_hook_blue Reduce_move_anim_flashing_Blizzard jr nz, .isNotType5 .isType5 call GetSubanimationTransform2 jr .saveTransformation .isNotType5 - vc_hook FPA_Hyper_Beam_Begin + vc_hook Reduce_move_anim_flashing_Hyper_Beam call GetSubanimationTransform1 .saveTransformation ; place the upper 3 bits of a into bits 0-2 of a before storing @@ -329,7 +331,7 @@ LoadSubanimation: ; sets the transform to SUBANIMTYPE_NORMAL if it's the player's turn ; sets the transform to the subanimation type if it's the enemy's turn GetSubanimationTransform1: - vc_hook FPA_Reflect_Begin + vc_hook Reduce_move_anim_flashing_Reflect ld b, a ldh a, [hWhoseTurn] and a @@ -422,15 +424,15 @@ MoveAnimation: jr nz, .animationsDisabled call ShareMoveAnimations call PlayAnimation - vc_hook_red FPA_004_End - vc_hook_blue FPA_011_End + vc_hook_red Stop_reducing_move_anim_flashing_Bubblebeam_Mega_Kick + vc_hook_blue Stop_reducing_move_anim_flashing_Spore jr .next4 .animationsDisabled ld c, 30 call DelayFrames .next4 - vc_hook_red FPA_010_End - vc_hook_blue FPA_012_End + vc_hook_red Stop_reducing_move_anim_flashing + vc_hook_blue Stop_reducing_move_anim_flashing_Rock_Slide_Dream_Eater call PlayApplyingAttackAnimation ; shake the screen or flash the pic in and out (to show damage) .animationFinished call WaitForSoundToFinish @@ -568,7 +570,7 @@ SetAnimationPalette: .notSGB ld a, $e4 ld [wAnimPalette], a - vc_hook FPA_Dream_Eater_Begin + vc_hook Reduce_move_anim_flashing_Dream_Eater ldh [rOBP0], a ld a, $6c ldh [rOBP1], a @@ -984,7 +986,7 @@ AnimationFlashScreenLong: ld [wFlashScreenLongCounter], a pop hl jr nz, .loop - vc_hook_red FPA_phy_End + vc_hook_red Stop_reducing_move_anim_flashing_Psychic ret ; BG palettes diff --git a/engine/battle/core.asm b/engine/battle/core.asm index e7711707..66ca1aa9 100644 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -3023,7 +3023,7 @@ LinkBattleExchangeData: ld a, b .doExchange ld [wSerialExchangeNybbleSendData], a - vc_hook send_byt2 + vc_hook Wireless_start_exchange callfar PrintWaitingText .syncLoop1 call Serial_ExchangeNybble @@ -3031,8 +3031,8 @@ LinkBattleExchangeData: ld a, [wSerialExchangeNybbleReceiveData] inc a jr z, .syncLoop1 - vc_hook send_byt2_ret - vc_patch FIGHT + vc_hook Wireless_end_exchange + vc_patch Wireless_net_delay_1 IF DEF(_RED_VC) || DEF(_BLUE_VC) ld b, 26 ELSE @@ -3044,8 +3044,8 @@ ENDC call Serial_ExchangeNybble dec b jr nz, .syncLoop2 - vc_hook send_dummy - vc_patch FIGHT2 + vc_hook Wireless_start_send_zero_bytes + vc_patch Wireless_net_delay_2 IF DEF(_RED_VC) || DEF(_BLUE_VC) ld b, 26 ELSE @@ -3057,7 +3057,7 @@ ENDC call Serial_SendZeroByte dec b jr nz, .syncLoop3 - vc_hook send_dummy_end + vc_hook Wireless_end_send_zero_bytes ret ExecutePlayerMove: @@ -6677,8 +6677,8 @@ BattleRandom: ld a, [hl] pop bc pop hl - vc_hook fight_ret_c - vc_patch fight_ret + vc_hook Unknown_BattleRandom_ret_c + vc_patch BattleRandom_ret IF DEF(_RED_VC) || DEF(_BLUE_VC) ret ELSE @@ -6749,9 +6749,9 @@ HandleExplodingAnimation: PlayMoveAnimation: ld [wAnimationID], a - vc_hook_red FPA_conf_Begin + vc_hook_red Reduce_move_anim_flashing_Confusion call Delay3 - vc_hook_red FPA_phy_Begin + vc_hook_red Reduce_move_anim_flashing_Psychic predef_jump MoveAnimation InitBattle:: |
