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authordannye <33dannye@gmail.com>2020-11-04 00:06:44 -0600
committerdannye <33dannye@gmail.com>2020-11-04 00:06:44 -0600
commit5647ca687b92954dcf37a6ea6bfbc9a341c32de4 (patch)
treedde1937a1bfdb3a835f4155e1c2eb8f1aaf86f63 /engine/events/hidden_objects/safari_game.asm
parentMerge pull request #55 from Deokishisu/patch-1 (diff)
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Diffstat (limited to 'engine/events/hidden_objects/safari_game.asm')
-rw-r--r--engine/events/hidden_objects/safari_game.asm78
1 files changed, 78 insertions, 0 deletions
diff --git a/engine/events/hidden_objects/safari_game.asm b/engine/events/hidden_objects/safari_game.asm
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+++ b/engine/events/hidden_objects/safari_game.asm
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+SafariZoneCheck::
+ CheckEventHL EVENT_IN_SAFARI_ZONE ; if we are not in the Safari Zone,
+ jr z, SafariZoneGameStillGoing ; don't bother printing game over text
+ ld a, [wNumSafariBalls]
+ and a
+ jr z, SafariZoneGameOver
+ jr SafariZoneGameStillGoing
+
+SafariZoneCheckSteps::
+ ld a, [wSafariSteps]
+ ld b, a
+ ld a, [wSafariSteps + 1]
+ ld c, a
+ or b
+ jr z, SafariZoneGameOver
+ dec bc
+ ld a, b
+ ld [wSafariSteps], a
+ ld a, c
+ ld [wSafariSteps + 1], a
+SafariZoneGameStillGoing:
+ xor a
+ ld [wSafariZoneGameOver], a
+ ret
+
+SafariZoneGameOver:
+ call EnableAutoTextBoxDrawing
+ xor a
+ ld [wAudioFadeOutControl], a
+ call StopAllMusic
+ ld c, BANK(SFX_Safari_Zone_PA)
+ ld a, SFX_SAFARI_ZONE_PA
+ call PlayMusic
+.waitForMusicToPlay
+ ld a, [wChannelSoundIDs + Ch5]
+ cp SFX_SAFARI_ZONE_PA
+ jr nz, .waitForMusicToPlay
+ ld a, TEXT_SAFARI_GAME_OVER
+ ldh [hSpriteIndexOrTextID], a
+ call DisplayTextID
+ xor a
+ ld [wPlayerMovingDirection], a
+ ld a, SAFARI_ZONE_GATE
+ ldh [hWarpDestinationMap], a
+ ld a, $3
+ ld [wDestinationWarpID], a
+ ld a, $5
+ ld [wSafariZoneGateCurScript], a
+ SetEvent EVENT_SAFARI_GAME_OVER
+ ld a, 1
+ ld [wSafariZoneGameOver], a
+ ret
+
+PrintSafariGameOverText::
+ xor a
+ ld [wJoyIgnore], a
+ ld hl, SafariGameOverText
+ jp PrintText
+
+SafariGameOverText:
+ text_asm
+ ld a, [wNumSafariBalls]
+ and a
+ jr z, .noMoreSafariBalls
+ ld hl, TimesUpText
+ call PrintText
+.noMoreSafariBalls
+ ld hl, GameOverText
+ call PrintText
+ jp TextScriptEnd
+
+TimesUpText:
+ text_far _TimesUpText
+ text_end
+
+GameOverText:
+ text_far _GameOverText
+ text_end