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| author | luckytyphlosion <10688458+luckytyphlosion@users.noreply.github.com> | 2018-11-18 19:24:53 -0500 |
|---|---|---|
| committer | luckytyphlosion <10688458+luckytyphlosion@users.noreply.github.com> | 2018-11-18 19:24:53 -0500 |
| commit | c5b2436daadbae47d6251052d62436afbaa91158 (patch) | |
| tree | 5671f8d0e7368b736c8e85bdae277bf9eee09b40 /engine/hidden_object_functions3.asm | |
| parent | Update Discord link. (diff) | |
| download | pokeyellow-c5b2436daadbae47d6251052d62436afbaa91158.tar.gz pokeyellow-c5b2436daadbae47d6251052d62436afbaa91158.tar.xz pokeyellow-c5b2436daadbae47d6251052d62436afbaa91158.zip | |
Rename spritestatedata structs.
Diffstat (limited to 'engine/hidden_object_functions3.asm')
| -rwxr-xr-x | engine/hidden_object_functions3.asm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/hidden_object_functions3.asm b/engine/hidden_object_functions3.asm index 9456e76f..03836917 100755 --- a/engine/hidden_object_functions3.asm +++ b/engine/hidden_object_functions3.asm @@ -1,6 +1,6 @@ ; prints text for bookshelves in buildings without sign events PrintBookshelfText: - ld a, [wPlayerFacingDirection] ; player's sprite facing direction + ld a, [wSpritePlayerStateData1FacingDirection] ; player's sprite facing direction cp SPRITE_FACING_UP jr nz, .noMatch ; facing up |
