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authordannye <33dannye@gmail.com>2025-01-30 21:40:19 -0600
committerdannye <33dannye@gmail.com>2025-01-30 21:40:19 -0600
commit6cb885a9f68b9f445d7fa45279731336fe0247d4 (patch)
tree39736ab1dd8ebcc57f8e981db6103285743d5530 /engine/items/town_map.asm
parentIdentify unnamed functions in map_sprites.asm (#126) (diff)
parentFix some label typos, and add some constants instead of raw numbers (#492) (diff)
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Merge branch 'master' of https://github.com/pret/pokered
Diffstat (limited to 'engine/items/town_map.asm')
-rw-r--r--engine/items/town_map.asm26
1 files changed, 13 insertions, 13 deletions
diff --git a/engine/items/town_map.asm b/engine/items/town_map.asm
index abd3b13f..d5960afd 100644
--- a/engine/items/town_map.asm
+++ b/engine/items/town_map.asm
@@ -18,9 +18,9 @@ DisplayTownMap:
hlcoord 1, 0
ld de, wNameBuffer
call PlaceString
- ld hl, wShadowOAM
- ld de, wTileMapBackup
- ld bc, $10
+ ld hl, wShadowOAMSprite00
+ ld de, wShadowOAMBackupSprite00
+ ld bc, 4 * 4
call CopyData
ld hl, vSprites tile BIRD_BASE_TILE
ld de, TownMapCursor
@@ -63,8 +63,8 @@ DisplayTownMap:
ld de, wNameBuffer
call PlaceString
ld hl, wShadowOAMSprite04
- ld de, wTileMapBackup + 16
- ld bc, $10
+ ld de, wShadowOAMBackupSprite04
+ ld bc, 4 * 4
call CopyData
.inputLoop
call TownMapSpriteBlinkingAnimation
@@ -222,7 +222,7 @@ LoadTownMap_Fly::
ld [wDestinationMap], a
ld hl, wStatusFlags6
set BIT_FLY_WARP, [hl]
- assert wStatusFlags6 + 1 == wStatusFlags7
+ ASSERT wStatusFlags6 + 1 == wStatusFlags7
inc hl
set BIT_USED_FLY, [hl]
.pressedB
@@ -376,8 +376,8 @@ DrawPlayerOrBirdSprite:
cp "@"
jr nz, .loop
ld hl, wShadowOAM
- ld de, wTileMapBackup
- ld bc, $a0
+ ld de, wShadowOAMBackup
+ ld bc, NUM_SPRITE_OAM_STRUCTS * 4
jp CopyData
DisplayWildLocations:
@@ -423,8 +423,8 @@ DisplayWildLocations:
call DrawPlayerOrBirdSprite
.done
ld hl, wShadowOAM
- ld de, wTileMapBackup
- ld bc, $a0
+ ld de, wShadowOAMBackup
+ ld bc, NUM_SPRITE_OAM_STRUCTS * 4
jp CopyData
AreaUnknownText:
@@ -611,15 +611,15 @@ TownMapSpriteBlinkingAnimation::
cp 50
jr nz, .done
; show sprites when the counter reaches 50
- ld hl, wTileMapBackup
+ ld hl, wShadowOAMBackup
ld de, wShadowOAM
- ld bc, $90
+ ld bc, (NUM_SPRITE_OAM_STRUCTS - 4) * 4
call CopyData
xor a
jr .done
.hideSprites
ld hl, wShadowOAM
- ld b, $24
+ ld b, NUM_SPRITE_OAM_STRUCTS - 4
ld de, $4
.hideSpritesLoop
ld [hl], $a0