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authorSylvie <35663410+Rangi42@users.noreply.github.com>2024-09-23 23:51:44 -0400
committerGitHub <noreply@github.com>2024-09-23 23:51:44 -0400
commit8f1dcf07e598c6e3d34b5d255f04faff1667d83b (patch)
treefe962b2c23dd40ad3d69f7145a46a002c3285a76 /engine/items
parentRemove the Discord webhook and tools/unnamed.py (diff)
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Identify more flag bits (#464)
Diffstat (limited to 'engine/items')
-rw-r--r--engine/items/item_effects.asm10
-rw-r--r--engine/items/town_map.asm10
2 files changed, 10 insertions, 10 deletions
diff --git a/engine/items/item_effects.asm b/engine/items/item_effects.asm
index 91462478..9643412c 100644
--- a/engine/items/item_effects.asm
+++ b/engine/items/item_effects.asm
@@ -691,7 +691,7 @@ ItemUseSurfboard:
ldh [hSpriteIndex], a
ld d, 16 ; talking range in pixels (normal range)
call IsSpriteInFrontOfPlayer2
- res 7, [hl]
+ res BIT_FACE_PLAYER, [hl]
ldh a, [hSpriteIndex]
and a ; is there a sprite in the way?
jr nz, .cannotStopSurfing
@@ -1052,13 +1052,13 @@ ItemUseMedicine:
ld a, SFX_HEAL_HP
call PlaySoundWaitForCurrent
ldh a, [hUILayoutFlags]
- set 0, a
+ set BIT_PARTY_MENU_HP_BAR, a
ldh [hUILayoutFlags], a
ld a, $02
ld [wHPBarType], a
predef UpdateHPBar2 ; animate HP bar decrease of pokemon that used Softboiled
ldh a, [hUILayoutFlags]
- res 0, a
+ res BIT_PARTY_MENU_HP_BAR, a
ldh [hUILayoutFlags], a
pop af
ld b, a ; store heal amount (1/5 of max HP)
@@ -1202,13 +1202,13 @@ ItemUseMedicine:
ld a, SFX_HEAL_HP
call PlaySoundWaitForCurrent
ldh a, [hUILayoutFlags]
- set 0, a
+ set BIT_PARTY_MENU_HP_BAR, a
ldh [hUILayoutFlags], a
ld a, $02
ld [wHPBarType], a
predef UpdateHPBar2 ; animate the HP bar lengthening
ldh a, [hUILayoutFlags]
- res 0, a
+ res BIT_PARTY_MENU_HP_BAR, a
ldh [hUILayoutFlags], a
ld a, REVIVE_MSG
ld [wPartyMenuTypeOrMessageID], a
diff --git a/engine/items/town_map.asm b/engine/items/town_map.asm
index a9840268..6f2c050c 100644
--- a/engine/items/town_map.asm
+++ b/engine/items/town_map.asm
@@ -75,9 +75,9 @@ DisplayTownMap:
jr z, .inputLoop
ld a, SFX_TINK
call PlaySound
- bit 6, b
+ bit BIT_D_UP, b
jr nz, .pressedUp
- bit 7, b
+ bit BIT_D_DOWN, b
jr nz, .pressedDown
xor a
ld [wTownMapSpriteBlinkingEnabled], a
@@ -196,13 +196,13 @@ LoadTownMap_Fly::
pop hl
and A_BUTTON | B_BUTTON | D_UP | D_DOWN
jr z, .inputLoop
- bit 0, b
+ bit BIT_A_BUTTON, b
jr nz, .pressedA
ld a, SFX_TINK
call PlaySound
- bit 6, b
+ bit BIT_D_UP, b
jr nz, .pressedUp
- bit 7, b
+ bit BIT_D_DOWN, b
jr nz, .pressedDown
jr .pressedB
.pressedA