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| author | Rangi <35663410+Rangi42@users.noreply.github.com> | 2025-11-25 17:53:29 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-11-25 16:53:29 -0600 |
| commit | e92d1af478c8381fde30f709c2619abe90104d3a (patch) | |
| tree | 7be135926706fabcf23d2b278378d0fdd7f7eda7 /engine/items | |
| parent | Use `ld_hli_a_string` macro to make byte-by-byte strings more obvious (#540) (diff) | |
| download | pokeyellow-e92d1af478c8381fde30f709c2619abe90104d3a.tar.gz pokeyellow-e92d1af478c8381fde30f709c2619abe90104d3a.tar.xz pokeyellow-e92d1af478c8381fde30f709c2619abe90104d3a.zip | |
Avoid magic numbers for most `CopyData` calls (#542)
Diffstat (limited to 'engine/items')
| -rw-r--r-- | engine/items/item_effects.asm | 6 | ||||
| -rw-r--r-- | engine/items/town_map.asm | 4 |
2 files changed, 5 insertions, 5 deletions
diff --git a/engine/items/item_effects.asm b/engine/items/item_effects.asm index 1b68e47a..7fffae59 100644 --- a/engine/items/item_effects.asm +++ b/engine/items/item_effects.asm @@ -1302,13 +1302,13 @@ ItemUseMedicine: .statNameInnerLoop ld a, [hli] ld b, a - ld a, $50 + ld a, '@' cp b jr nz, .statNameInnerLoop jr .statNameLoop .gotStatName ld de, wStringBuffer - ld bc, 10 + ld bc, NAME_LENGTH - 1 ; all VitaminStats are at most 10 bytes call CopyData ; copy the stat's name to wStringBuffer ld a, SFX_HEAL_AILMENT call PlaySound @@ -2029,7 +2029,7 @@ ItemUsePPRestore: ld bc, wPartyMon2 - wPartyMon1 call AddNTimes ld de, wBattleMonPP - ld bc, 4 + ld bc, NUM_MOVES call CopyData ; copy party data to in-battle data .skipUpdatingInBattleData ld a, SFX_HEAL_AILMENT diff --git a/engine/items/town_map.asm b/engine/items/town_map.asm index 573ba581..35acaa29 100644 --- a/engine/items/town_map.asm +++ b/engine/items/town_map.asm @@ -20,7 +20,7 @@ DisplayTownMap: call PlaceString ld hl, wShadowOAMSprite00 ld de, wShadowOAMBackupSprite00 - ld bc, 4 * 4 + ld bc, OBJ_SIZE * 4 call CopyData ld hl, vSprites tile BIRD_BASE_TILE ld de, TownMapCursor @@ -64,7 +64,7 @@ DisplayTownMap: call PlaceString ld hl, wShadowOAMSprite04 ld de, wShadowOAMBackupSprite04 - ld bc, 4 * 4 + ld bc, OBJ_SIZE * 4 call CopyData .inputLoop call TownMapSpriteBlinkingAnimation |
