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authordannye <33dannye@gmail.com>2020-11-04 00:06:44 -0600
committerdannye <33dannye@gmail.com>2020-11-04 00:06:44 -0600
commit5647ca687b92954dcf37a6ea6bfbc9a341c32de4 (patch)
treedde1937a1bfdb3a835f4155e1c2eb8f1aaf86f63 /engine/menu/main_menu.asm
parentMerge pull request #55 from Deokishisu/patch-1 (diff)
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Diffstat (limited to 'engine/menu/main_menu.asm')
-rwxr-xr-xengine/menu/main_menu.asm297
1 files changed, 0 insertions, 297 deletions
diff --git a/engine/menu/main_menu.asm b/engine/menu/main_menu.asm
deleted file mode 100755
index ce27ebba..00000000
--- a/engine/menu/main_menu.asm
+++ /dev/null
@@ -1,297 +0,0 @@
-MainMenu:
-; Check save file
- call InitOptions
- xor a
- ld [wOptionsInitialized], a
- inc a
- ld [wSaveFileStatus], a
- call CheckForPlayerNameInSRAM
- jr nc, .mainMenuLoop
-
- predef LoadSAV
-
-.mainMenuLoop
- ld c, 20
- call DelayFrames
- xor a ; LINK_STATE_NONE
- ld [wLinkState], a
- ld hl, wPartyAndBillsPCSavedMenuItem
- ld [hli], a
- ld [hli], a
- ld [hli], a
- ld [hl], a
- ld [wDefaultMap], a
- ld hl, wd72e
- res 6, [hl]
- call ClearScreen
- call RunDefaultPaletteCommand
- call LoadTextBoxTilePatterns
- call LoadFontTilePatterns
- ld hl, wd730
- set 6, [hl]
- ld a, [wSaveFileStatus]
- cp 1
- jr z, .noSaveFile
-; there's a save file
- coord hl, 0, 0
- lb bc, 6, 13
- call TextBoxBorder
- coord hl, 2, 2
- ld de, ContinueText
- call PlaceString
- jr .next2
-.noSaveFile
- coord hl, 0, 0
- lb bc, 4, 13
- call TextBoxBorder
- coord hl, 2, 2
- ld de, NewGameText
- call PlaceString
-.next2
- ld hl, wd730
- res 6, [hl]
- call UpdateSprites
- xor a
- ld [wCurrentMenuItem], a
- ld [wLastMenuItem], a
- ld [wMenuJoypadPollCount], a
- inc a
- ld [wTopMenuItemX], a
- inc a
- ld [wTopMenuItemY], a
- ld a, A_BUTTON | B_BUTTON | START
- ld [wMenuWatchedKeys], a
- ld a, [wSaveFileStatus]
- ld [wMaxMenuItem], a
- call HandleMenuInput
- bit 1, a ; pressed B?
- jp nz, DisplayTitleScreen ; if so, go back to the title screen
- ld c, 20
- call DelayFrames
- ld a, [wCurrentMenuItem]
- ld b, a
- ld a, [wSaveFileStatus]
- cp 2
- jp z, .skipInc
-; If there's no save file, increment the current menu item so that the numbers
-; are the same whether or not there's a save file.
- inc b
-.skipInc
- ld a, b
- and a
- jr z, .choseContinue
- cp 1
- jp z, StartNewGame
- call DisplayOptionMenu
- ld a, 1
- ld [wOptionsInitialized], a
- jp .mainMenuLoop
-.choseContinue
- call DisplayContinueGameInfo
- ld hl, wCurrentMapScriptFlags
- set 5, [hl]
-.inputLoop
- xor a
- ld [hJoyPressed], a
- ld [hJoyReleased], a
- ld [hJoyHeld], a
- call Joypad
- ld a, [hJoyHeld]
- bit 0, a
- jr nz, .pressedA
- bit 1, a
- jp nz, .mainMenuLoop ; pressed B
- jr .inputLoop
-.pressedA
- call GBPalWhiteOutWithDelay3
- call ClearScreen
- ld a, PLAYER_DIR_DOWN
- ld [wPlayerDirection], a
- ld c, 10
- call DelayFrames
- ld a, [wNumHoFTeams]
- and a
- jp z, SpecialEnterMap
- ld a, [wCurMap] ; map ID
- cp HALL_OF_FAME
- jp nz, SpecialEnterMap
- xor a
- ld [wDestinationMap], a
- ld hl, wd732
- set 2, [hl] ; fly warp or dungeon warp
- call SpecialWarpIn
- jp SpecialEnterMap
-
-InitOptions:
- ld a, 1 ; no delay
- ld [wLetterPrintingDelayFlags], a
- ld a, 3 ; medium speed
- ld [wOptions], a
- ld a, 64 ; audio?
- ld [wPrinterSettings], a
- ret
-
-Func_5cc1:
-; unused?
- ld a, $6d
- cp $80
- ret c ; will always be executed
- ld hl, NotEnoughMemoryText
- call PrintText
- ret
-
-NotEnoughMemoryText:
- TX_FAR _NotEnoughMemoryText
- db "@"
-
-StartNewGame:
- ld hl, wd732
- res 1, [hl]
- call OakSpeech
- ld a, $8
- ld [wPlayerMovingDirection], a
- ld c, 20
- call DelayFrames
-
-; enter map after using a special warp or loading the game from the main menu
-SpecialEnterMap:
- xor a
- ld [hJoyPressed], a
- ld [hJoyHeld], a
- ld [hJoy5], a
- ld [wd72d], a
- ld hl, wd732
- set 0, [hl] ; count play time
- call ResetPlayerSpriteData
- ld c, 20
- call DelayFrames
- call Func_5cc1
- ld a, [wEnteringCableClub]
- and a
- ret nz
- jp EnterMap
-
-ContinueText:
- db "CONTINUE", $4e
-
-NewGameText:
- db "NEW GAME"
- next "OPTION@"
-
-DisplayContinueGameInfo:
- xor a
- ld [H_AUTOBGTRANSFERENABLED], a
- coord hl, 4, 7
- lb bc, 8, 14
- call TextBoxBorder
- coord hl, 5, 9
- ld de, SaveScreenInfoText
- call PlaceString
- coord hl, 12, 9
- ld de, wPlayerName
- call PlaceString
- coord hl, 17, 11
- call PrintNumBadges
- coord hl, 16, 13
- call PrintNumOwnedMons
- coord hl, 13, 15
- call PrintPlayTime
- ld a, 1
- ld [H_AUTOBGTRANSFERENABLED], a
- ld c, 30
- jp DelayFrames
-
-PrintSaveScreenText:
- xor a
- ld [H_AUTOBGTRANSFERENABLED], a
- coord hl, 4, 0
- lb bc, 8, 14
- call TextBoxBorder
- call LoadTextBoxTilePatterns
- call UpdateSprites
- coord hl, 5, 2
- ld de, SaveScreenInfoText
- call PlaceString
- coord hl, 12, 2
- ld de, wPlayerName
- call PlaceString
- coord hl, 17, 4
- call PrintNumBadges
- coord hl, 16, 6
- call PrintNumOwnedMons
- coord hl, 13, 8
- call PrintPlayTime
- ld a, $1
- ld [H_AUTOBGTRANSFERENABLED], a
- ld c, 30
- jp DelayFrames
-
-PrintNumBadges:
- push hl
- ld hl, wObtainedBadges
- ld b, $1
- call CountSetBits
- pop hl
- ld de, wNumSetBits
- lb bc, 1, 2
- jp PrintNumber
-
-PrintNumOwnedMons:
- push hl
- ld hl, wPokedexOwned
- ld b, wPokedexOwnedEnd - wPokedexOwned
- call CountSetBits
- pop hl
- ld de, wNumSetBits
- lb bc, 1, 3
- jp PrintNumber
-
-PrintPlayTime:
- ld de, wPlayTimeHours
- lb bc, 1, 3
- call PrintNumber
- ld [hl], $6d
- inc hl
- ld de, wPlayTimeMinutes
- lb bc, LEADING_ZEROES | 1, 2
- jp PrintNumber
-
-SaveScreenInfoText:
- db "PLAYER"
- next "BADGES "
- next "#DEX "
- next "TIME@"
-
-DisplayOptionMenu:
- callab DisplayOptionMenu_
- ret
-
-CheckForPlayerNameInSRAM:
-; Check if the player name data in SRAM has a string terminator character
-; (indicating that a name may have been saved there) and return whether it does
-; in carry.
- ld a, SRAM_ENABLE
- ld [MBC1SRamEnable], a
- ld a, $1
- ld [MBC1SRamBankingMode], a
- ld [MBC1SRamBank], a
- ld b, NAME_LENGTH
- ld hl, sPlayerName
-.loop
- ld a, [hli]
- cp "@"
- jr z, .found
- dec b
- jr nz, .loop
-; not found
- xor a
- ld [MBC1SRamEnable], a
- ld [MBC1SRamBankingMode], a
- and a
- ret
-.found
- xor a
- ld [MBC1SRamEnable], a
- ld [MBC1SRamBankingMode], a
- scf
- ret