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authorU-Fish-PC\Daniel <corrnondacqb@yahoo.com>2014-06-25 16:58:27 -0400
committerU-Fish-PC\Daniel <corrnondacqb@yahoo.com>2014-06-25 16:58:27 -0400
commitbd533aa79bbe1998fd2b699bd7205da2de4fe55c (patch)
tree90d7000b49fc29d65a3a90a04074f7a7dd8a475f /engine/menu/players_pc.asm
parentUse macros for predef calls/jumps instead of static ids. (diff)
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Use *Coord instead of FuncCoord
Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses
Diffstat (limited to 'engine/menu/players_pc.asm')
-rwxr-xr-xengine/menu/players_pc.asm3
1 files changed, 1 insertions, 2 deletions
diff --git a/engine/menu/players_pc.asm b/engine/menu/players_pc.asm
index f29ef258..4ff1b16f 100755
--- a/engine/menu/players_pc.asm
+++ b/engine/menu/players_pc.asm
@@ -26,8 +26,7 @@ Func_790c: ; 790c (1:790c)
ld c, $e
call TextBoxBorder
call UpdateSprites
- FuncCoord 2, 2
- ld hl, Coord
+ hlCoord 2, 2
ld de, PlayersPCMenuEntries ; $7af5
call PlaceString
ld hl, wTopMenuItemY ; wTopMenuItemY