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| author | Narishma-gb <194818981+Narishma-gb@users.noreply.github.com> | 2025-09-03 17:56:09 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-09-03 11:56:09 -0400 |
| commit | 4d2594cb24b7e67cde4e1373c9a2b5e0ae7ff473 (patch) | |
| tree | 5bd4fce0a314171b46b3962a5db5df6eb5154ee2 /engine/menus/display_text_id_init.asm | |
| parent | Document where badge and elevator floor "items" are used (diff) | |
| download | pokeyellow-4d2594cb24b7e67cde4e1373c9a2b5e0ae7ff473.tar.gz pokeyellow-4d2594cb24b7e67cde4e1373c9a2b5e0ae7ff473.tar.xz pokeyellow-4d2594cb24b7e67cde4e1373c9a2b5e0ae7ff473.zip | |
Label and constant cleanup (#528)
* Label cleanup, add some constants instead of raw numbers
* Rename load/save game functions to be more explicit
Diffstat (limited to 'engine/menus/display_text_id_init.asm')
| -rw-r--r-- | engine/menus/display_text_id_init.asm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/menus/display_text_id_init.asm b/engine/menus/display_text_id_init.asm index 2ef1cfb1..f8bd6512 100644 --- a/engine/menus/display_text_id_init.asm +++ b/engine/menus/display_text_id_init.asm @@ -69,7 +69,7 @@ DisplayTextIDInit:: add hl, de dec c jr nz, .spriteStandStillLoop - ld b, $9c ; window background address + ld b, HIGH(vBGMap1) call CopyScreenTileBufferToVRAM ; transfer background in WRAM to VRAM xor a ldh [hWY], a ; put the window on the screen |
