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authordannye <33dannye@gmail.com>2025-07-02 21:15:13 -0500
committerdannye <33dannye@gmail.com>2025-07-02 21:15:13 -0500
commitca019eac8fd96559f4d4e712f0b53e95492e5dcb (patch)
tree209a500e3bda6c2109e5acec60448e9e52f8c2af /engine/menus/pokedex.asm
parentUse more ldpikacry (diff)
parentRequire RGBDS 0.9.3 for its DMG palette specs (#513) (diff)
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Merge branch 'master' of https://github.com/pret/pokered
Diffstat (limited to 'engine/menus/pokedex.asm')
-rw-r--r--engine/menus/pokedex.asm24
1 files changed, 12 insertions, 12 deletions
diff --git a/engine/menus/pokedex.asm b/engine/menus/pokedex.asm
index 88a057df..07b24392 100644
--- a/engine/menus/pokedex.asm
+++ b/engine/menus/pokedex.asm
@@ -28,7 +28,7 @@ ShowPokedexMenu:
inc hl
ld a, 6
ld [hli], a ; max menu item ID
- ld [hl], D_LEFT | D_RIGHT | B_BUTTON | A_BUTTON
+ ld [hl], PAD_LEFT | PAD_RIGHT | PAD_B | PAD_A
call HandlePokedexListMenu
jr c, .goToSideMenu ; if the player chose a pokemon from the list
.exitPokedex
@@ -92,7 +92,7 @@ HandlePokedexSideMenu:
inc hl
ld a, 4
ld [hli], a ; max menu item ID
- ld a, A_BUTTON | B_BUTTON
+ ld a, PAD_A | PAD_B
ld [hli], a ; menu watched keys (A button and B button)
xor a
ld [hli], a ; old menu item ID
@@ -100,7 +100,7 @@ HandlePokedexSideMenu:
ldh [hJoy7], a
.handleMenuInput
call HandleMenuInput
- bit BIT_B_BUTTON, a
+ bit B_PAD_B, a
ld b, 2
jr nz, .buttonBPressed
ld a, [wCurrentMenuItem]
@@ -191,12 +191,12 @@ HandlePokedexListMenu:
call Pokedex_PlacePokemonList
call GBPalNormal
call HandleMenuInput
- bit BIT_B_BUTTON, a ; was the B button pressed?
+ bit B_PAD_B, a ; was the B button pressed?
jp nz, .buttonBPressed
- bit BIT_A_BUTTON, a ; was the A button pressed?
+ bit B_PAD_A, a ; was the A button pressed?
jp nz, .buttonAPressed
.checkIfUpPressed
- bit BIT_D_UP, a ; was Up pressed?
+ bit B_PAD_UP, a ; was Up pressed?
jr z, .checkIfDownPressed
.upPressed ; scroll up one row
ld a, [wListScrollOffset]
@@ -207,7 +207,7 @@ HandlePokedexListMenu:
jp .loop
.checkIfDownPressed
- bit BIT_D_DOWN, a ; was Down pressed?
+ bit B_PAD_DOWN, a ; was Down pressed?
jr z, .checkIfRightPressed
.downPressed ; scroll down one row
ld a, [wDexMaxSeenMon]
@@ -223,7 +223,7 @@ HandlePokedexListMenu:
jp .loop
.checkIfRightPressed
- bit BIT_D_RIGHT, a ; was Right pressed?
+ bit B_PAD_RIGHT, a ; was Right pressed?
jr z, .checkIfLeftPressed
.rightPressed ; scroll down 7 rows
ld a, [wDexMaxSeenMon]
@@ -242,7 +242,7 @@ HandlePokedexListMenu:
jp .loop
.checkIfLeftPressed ; scroll up 7 rows
- bit BIT_D_LEFT, a ; was Left pressed?
+ bit B_PAD_LEFT, a ; was Left pressed?
jr z, .buttonAPressed
.leftPressed
ld a, [wListScrollOffset]
@@ -447,7 +447,7 @@ ShowPokedexDataInternal:
ld hl, wStatusFlags2
set BIT_NO_AUDIO_FADE_OUT, [hl]
ld a, $33 ; 3/7 volume
- ldh [rNR50], a
+ ldh [rAUDVOL], a
ldh a, [hTileAnimations]
push af
xor a
@@ -465,7 +465,7 @@ ShowPokedexDataInternal:
.waitForButtonPress
call JoypadLowSensitivity
ldh a, [hJoy5]
- and A_BUTTON | B_BUTTON
+ and PAD_A | PAD_B
jr z, .waitForButtonPress
pop af
ldh [hTileAnimations], a
@@ -477,7 +477,7 @@ ShowPokedexDataInternal:
ld hl, wStatusFlags2
res BIT_NO_AUDIO_FADE_OUT, [hl]
ld a, $77 ; max volume
- ldh [rNR50], a
+ ldh [rAUDVOL], a
ret
HeightWeightText: