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authorRangi <35663410+Rangi42@users.noreply.github.com>2025-11-25 17:53:29 -0500
committerGitHub <noreply@github.com>2025-11-25 16:53:29 -0600
commite92d1af478c8381fde30f709c2619abe90104d3a (patch)
tree7be135926706fabcf23d2b278378d0fdd7f7eda7 /engine/movie/splash.asm
parentUse `ld_hli_a_string` macro to make byte-by-byte strings more obvious (#540) (diff)
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Avoid magic numbers for most `CopyData` calls (#542)
Diffstat (limited to 'engine/movie/splash.asm')
-rw-r--r--engine/movie/splash.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/movie/splash.asm b/engine/movie/splash.asm
index 7f06c68b..cc5526ae 100644
--- a/engine/movie/splash.asm
+++ b/engine/movie/splash.asm
@@ -133,7 +133,7 @@ AnimateShootingStar:
; shift the existing OAM entries down to make room for the next wave
ld hl, wShadowOAMSprite04
ld de, wShadowOAM
- ld bc, $50
+ ld bc, OBJ_SIZE * 20
call CopyData
pop af