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| author | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-07-06 19:03:05 -0400 |
|---|---|---|
| committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-07-06 19:03:05 -0400 |
| commit | 772fcc7588a4e1fbe146a02b429cf64282c81dcb (patch) | |
| tree | f491fa1d38e37ab10534b3f18422e0149ad0deca /engine/movie/title.asm | |
| parent | Merge pull request #262 from Rangi42/master (diff) | |
| download | pokeyellow-772fcc7588a4e1fbe146a02b429cf64282c81dcb.tar.gz pokeyellow-772fcc7588a4e1fbe146a02b429cf64282c81dcb.tar.xz pokeyellow-772fcc7588a4e1fbe146a02b429cf64282c81dcb.zip | |
Specify the ldh instruction, don't turn ld into ldh
Diffstat (limited to 'engine/movie/title.asm')
| -rwxr-xr-x | engine/movie/title.asm | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/engine/movie/title.asm b/engine/movie/title.asm index 5ee9b77f..62eb37d0 100755 --- a/engine/movie/title.asm +++ b/engine/movie/title.asm @@ -11,7 +11,7 @@ SetDefaultNamesBeforeTitlescreen:: ld de, wRivalName call CopyFixedLengthText xor a - ld [hWY], a + ldh [hWY], a ld [wLetterPrintingDelayFlags], a ld hl, wd732 ld [hli], a @@ -24,14 +24,14 @@ SetDefaultNamesBeforeTitlescreen:: DisplayTitleScreen: call GBPalWhiteOut ld a, $1 - ld [hAutoBGTransferEnabled], a + ldh [hAutoBGTransferEnabled], a xor a - ld [hTilesetType], a - ld [hSCX], a + ldh [hTilesetType], a + ldh [hSCX], a ld a, $40 - ld [hSCY], a + ldh [hSCY], a ld a, $90 - ld [hWY], a + ldh [hWY], a call ClearScreen call DisableLCD call LoadFontTilePatterns @@ -130,7 +130,7 @@ ENDC call TitleScreenCopyTileMapToVRAM call SaveScreenTilesToBuffer1 ld a, $40 - ld [hWY], a + ldh [hWY], a call LoadScreenTilesFromBuffer2 ld a, vBGMap0 / $100 call TitleScreenCopyTileMapToVRAM @@ -138,7 +138,7 @@ ENDC call RunPaletteCommand call GBPalNormal ld a, %11100100 - ld [rOBP0], a + ldh [rOBP0], a ; make pokemon logo bounce up and down ld bc, hSCY ; background scroll Y @@ -190,7 +190,7 @@ ENDC ; scroll game version in from the right call PrintGameVersionOnTitleScreen ld a, SCREEN_HEIGHT_PX - ld [hWY], a + ldh [hWY], a ld d, 144 .scrollTitleScreenGameVersionLoop ld h, d @@ -237,9 +237,9 @@ ENDC call GBPalWhiteOutWithDelay3 call ClearSprites xor a - ld [hWY], a + ldh [hWY], a inc a - ld [hAutoBGTransferEnabled], a + ldh [hAutoBGTransferEnabled], a call ClearScreen ld a, vBGMap0 / $100 call TitleScreenCopyTileMapToVRAM @@ -247,7 +247,7 @@ ENDC call TitleScreenCopyTileMapToVRAM call Delay3 call LoadGBPal - ld a, [hJoyHeld] + ldh a, [hJoyHeld] ld b, a and D_UP | SELECT | B_BUTTON cp D_UP | SELECT | B_BUTTON @@ -280,7 +280,7 @@ TitleScreenPickNewMon: call LoadTitleMonSprite ld a, $90 - ld [hWY], a + ldh [hWY], a ld d, 1 ; scroll out callba TitleScroll ret @@ -289,20 +289,20 @@ TitleScreenScrollInMon: ld d, 0 ; scroll in callba TitleScroll xor a - ld [hWY], a + ldh [hWY], a ret ScrollTitleScreenGameVersion: .wait - ld a, [rLY] + ldh a, [rLY] cp l jr nz, .wait ld a, h - ld [rSCX], a + ldh [rSCX], a .wait2 - ld a, [rLY] + ldh a, [rLY] cp h jr z, .wait2 ret @@ -358,12 +358,12 @@ LoadTitleMonSprite: jp LoadFrontSpriteByMonIndex TitleScreenCopyTileMapToVRAM: - ld [hAutoBGTransferDest + 1], a + ldh [hAutoBGTransferDest + 1], a jp Delay3 LoadCopyrightAndTextBoxTiles: xor a - ld [hWY], a + ldh [hWY], a call ClearScreen call LoadTextBoxTilePatterns |
